/-/S'pht-Translator-Active/-/


Re: Minor AO bug
Posted By: treellamaDate: 8/11/06 6:55 a.m.

In Response To: Re: Minor AO bug (C Lund)

: Nah - I'll just bug you instead.. ;)

But, I'm not going to be fixing minor NIBs bugs; I want that build to go away. So, you need to bug other devs (if there are any active), and the best way is SF.

: I was thinking about something more discreet - like a simple click.

For when a game is gathered? That would be easy to miss.

: Not necessarily. The sounds could be stored in the AO bundle's
: "resources" folder. If the player does not like a given sound,
: he or she could replace it with something else or remove it altogether.

I'd much rather put a simple on/off switch in and use the built-in terminal sounds like we do now, than try to support Mac users messing with bundles and resources!

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Minor AO bugC Lund 8/10/06 10:45 a.m.
     Re: Minor AO bugtreellama 8/10/06 11:09 a.m.
           Re: Minor AO buglegacytyphoon 8/11/06 3:16 a.m.
           Re: Minor AO bugC Lund 8/11/06 5:59 a.m.
                 Re: Minor AO bugtreellama 8/11/06 6:55 a.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.