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Re: Sigma back up at Fileball | ||
Posted By: kyjel | Date: 3/12/06 8:34 a.m. | |
In Response To: Re: Sigma back up at Fileball (Simon/team Sigma) : haha cool, a friend of mine posted that 16-bit sounds can be turned out on (
I found a secret level! And a couple very nice ammo cache's. Overall: Fantastic maps. Unlike some people, I enjoy just being able to play through a map without worrying about frustrating puzzles that I don't have time to screw around with. Only thing I'd approve though, and I'm playing on Major Damage, is that there is way too much ammo laying around. Rarely using my fists and blasting everything, I was almost always at max ammo throughout the whole game. Which was nice at first, but after awhile I started noticing it. But yeah, great fun, I'm looking forward to the next installment. |
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Replies: |
Sigma back up at Fileball | Simon/team Sigma | 3/9/06 3:47 a.m. | |
Re: Sigma back up at Fileball | kyjel | 3/9/06 1:59 p.m. | |
Re: Sigma back up at Fileball | kyjel | 3/9/06 2:28 p.m. | |
Re: Sigma back up at Fileball | Simon/team Sigma | 3/9/06 6:17 p.m. | |
Re: Sigma back up at Fileball | kyjel | 3/12/06 8:34 a.m. | |
Re: Sigma back up at Fileball | Simon/team Sigma | 3/12/06 3:02 p.m. | |
Re: Sigma back up at Fileball | Andrew Nagy | 3/17/06 2:03 p.m. | |
Re: Sigma back up at Fileball | Simon/team Sigma | 3/18/06 3:48 a.m. | |
Re: Sigma back up at Fileball | C Lund | 3/9/06 11:31 p.m. | |
Re: Sigma back up at Fileball | Simon/team Sigma | 3/10/06 4:01 a.m. | |
Re: Sigma back up at Fileball | treellama | 3/10/06 2:53 a.m. | |
Re: Sigma back up at Fileball | Simon/team Sigma | 3/10/06 4:03 a.m. |
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