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Re: LUA issue | ||
Posted By: goran | Date: 2/10/06 2:42 p.m. | |
In Response To: Re: LUA issue (goran) : Thanks for clearing things up for me. Somehow I jumped ahead and thought you
I talked with Irons, and he solved the issue for me. Appearently, only data values are forgotten when restarted from a patternbuffer. On pc(SDL), it's important to .bin the mapfile. IF the resourcefork is alone outside of the mapfile, it will forget ALL lua when restarted from a patternbuffer. So, as long as the script doesn't have any data values, lua for solo gameplay works great. Thanks Irons. -goran
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Replies: |
LUA issue | goran | 2/10/06 9:23 a.m. | |
Re: LUA issue | thermoplyae | 2/10/06 10:08 a.m. | |
Re: LUA issue | treellama | 2/10/06 11:57 a.m. | |
Re: LUA issue | goran | 2/10/06 1:28 p.m. | |
Re: LUA issue | goran | 2/10/06 2:42 p.m. | |
Re: LUA issue | Blayne | 2/13/06 3:46 p.m. |
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