Microwaves for lunch - yummy! This is our last mission on the alien ship and it's a simple one - kill everything and destroy the central computer. As with many of the levels in Trojan, the Spoiler Guide doesn't do it justice. This is one of the cooler levels in Trojan and it gives us our first taste of the alien juggernaut - a more diminutive version of what we're used to, but one that packs no less of a punch.
The level starts out with a gauntlet - after clearing the entry room, the player navigates a central corridor that is punctuated with well-placed ambushes. Aliens will drop down from seemingly out of nowhere, but we'll later be able to visit the places from which they came, as everything is tied together nicely. There are a couple of rooms off to the side that can easily be missed, and that contain additional ambushes. At the end is our ticket back to the satellite (actually a duplicate version with some additional ammo and a "get back to work" message). From here we can reach those previously unseen areas that look down on the central corridor and flip a vital switch, but not before destroying a set of wires in a room off to the side that is easily missed. Back the other way is an elevator to a slime room with a slime pillar that can be tricky to use. This is explained in the Spoiler Guide. After dealing with one of the hanging chicken monsters and a dual bridge puzzle that can end up dumping the player into plasma if they're impatient, we finally gain access to the central computer, which is guarded by a couple of those juggernauts. There isn't much room to maneuver in here, which makes taking them out very difficult. You'll need to use your SPNKR's on both of these and on the computer, which takes a surprising number of hits to destroy. Fortunately, the rockets regenerate on board the second satellite.
With the alien ship rendered useless, it's time for the next chapter, Revelations, where we'll finally learn the truth.