/-/S'pht-Translator-Active/-/


Re: Stuck on M1A1 v1.6
Posted By: Steve LevinsonDate: 10/27/05 4:01 p.m.

In Response To: Re: Stuck on M1A1 v1.6 (MJ)

: I restarted the level and this time it did teleport me out of the level even
: though i hadn't killed the two enforcers that come down on the lift and
: even though i hadn't been everywhere.

It's not an extermination level. The only thing you have to do is physically stand on the poly's that are marked as "must be explored", and the only way to see which ones is to use Forge. Frankly, the location and number of poly's should have probably been reduced to make the level act more like the original.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

Stuck on M1A1 v1.6MJ 10/27/05 1:50 a.m.
     Re: Stuck on M1A1 v1.6marathoner 10/27/05 3:41 a.m.
     Re: Stuck on M1A1 v1.6Reiginko 10/27/05 5:28 a.m.
           Re: Stuck on M1A1 v1.6MJ 10/27/05 7:04 a.m.
                 Re: Stuck on M1A1 v1.6Steve Levinson 10/27/05 4:01 p.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.