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Re: True, and horribly off topic, but fun ;) | ||
Posted By: Simon/team Sigma | Date: 10/4/05 1:31 p.m. | |
In Response To: True, and horribly off topic, but fun ;) *NM* (Steve Levinson) I may sound like a son of a beep, but there was no offense intended ;)
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Replies: |
What makes a nice map? | TDJ | 9/29/05 7:41 a.m. | |
Re: What makes a nice map? | RyokoTK | 9/29/05 12:39 p.m. | |
Re: What makes a nice map? | C Lund | 9/30/05 12:18 a.m. | |
Re: What makes a nice map? | Forrest of B.org | 9/30/05 6:34 a.m. | |
Re: What makes a nice map? | RyokoTK | 9/30/05 7:11 a.m. | |
Applying weapons to maps. | RyokoTK | 9/30/05 9:05 a.m. | |
Appropriate platform usage. | RyokoTK | 9/30/05 9:36 a.m. | |
Lighting. | RyokoTK | 9/30/05 9:50 a.m. | |
How to use monsters. | RyokoTK | 9/30/05 10:07 a.m. | |
Secrets. | RyokoTK | 9/30/05 8:29 p.m. | |
Monster Behaivor (first version) | goran | 10/1/05 9:35 a.m. | |
Re: Monster Behaivor (first version) | RyokoTK | 10/1/05 9:57 a.m. | |
Re: Monster Behaivor (first version) | goran | 10/1/05 10:20 a.m. | |
Re: Monster Behaivor (first version) | Steve Levinson | 10/1/05 7:03 p.m. | |
Re: Monster Behaivor (first version) | goran | 10/1/05 10:52 p.m. | |
Wow-A compliment from Goran for unsolicited advice *NM* | Steve Levinson | 10/2/05 6:40 a.m. | |
Maybe his life depended on it... *NM* | D-M.A. | 10/2/05 6:59 a.m. | |
Re: Maybe his life depended on it... | goran | 10/2/05 11:28 a.m. | |
IMO, we're looking to deeply into this... *NM* | Blake37 | 10/2/05 2:17 p.m. | |
Re: Maybe his life depended on it... | D-M.A. | 10/2/05 6:49 p.m. | |
Re: Maybe his life depended on it... | RyokoTK | 10/2/05 7:02 p.m. | |
Re: Maybe his life depended on it... | D-M.A. | 10/2/05 7:10 p.m. | |
Re: Maybe his life depended on it... | Steve Levinson | 10/2/05 7:27 p.m. | |
true if Steve=DMA | goran | 10/2/05 10:24 p.m. | |
Re: true if Steve=DMA | D-M.A. | 10/3/05 8:28 a.m. | |
gorans experince of ua | goran | 10/3/05 2:41 p.m. | |
Re: gorans experince of ua | Forrest of B.org | 10/3/05 3:08 p.m. | |
Re: gorans experince of ua | D-M.A. | 10/3/05 6:43 p.m. | |
Re: gorans experince of ua | Steve Levinson | 10/4/05 4:38 a.m. | |
Re: gorans experince of ua | goran | 10/4/05 6:34 a.m. | |
Re: gorans experince of ua | D-M.A. | 10/4/05 10:27 a.m. | |
Re: gorans experince of ua | Nick Hoad | 10/4/05 10:59 a.m. | |
Re: gorans experince of ua | goran | 10/4/05 12:21 p.m. | |
Re: gorans experince of ua | goran | 10/4/05 12:05 p.m. | |
I actually agree & perhaps misinterpreted you *NM* | Steve Levinson | 10/4/05 12:46 p.m. | |
Re: gorans experince of ua | Steve Levinson | 10/4/05 11:23 a.m. | |
Re: gorans experince of ua | Simon/team Sigma | 10/4/05 12:20 p.m. | |
True, and horribly off topic, but fun ;) *NM* | Steve Levinson | 10/4/05 12:47 p.m. | |
Re: True, and horribly off topic, but fun ;) | Simon/team Sigma | 10/4/05 1:31 p.m. | |
Taken at face value - no offense taken at all *NM* | Steve Levinson | 10/4/05 3:21 p.m. | |
Re: gorans experince of ua | D-M.A. | 10/4/05 7:15 p.m. | |
Re: gorans experince of ua | Forrest of B.org | 10/4/05 7:34 p.m. | |
Re: gorans experince of ua | Blake37 | 10/5/05 9:54 a.m. | |
Re: gorans experince of ua | Forrest of B.org | 10/5/05 10:54 a.m. | |
Re: gorans experince of ua | Blake37 | 10/5/05 3:37 p.m. | |
Re: gorans experince of ua | Forrest of B.org | 10/5/05 6:40 p.m. | |
Re: gorans experince of ua | Blake37 | 10/6/05 12:22 p.m. | |
Re: Monster Behaivor (first version) | goran | 10/2/05 11:08 a.m. | |
Re: Monster Behaivor (first version) | Steve Levinson | 10/2/05 7:35 p.m. | |
Transitional lighting. | RyokoTK | 9/30/05 10:40 a.m. | |
lighting goran style (basics) | goran | 9/30/05 10:47 a.m. | |
Re: Lighting. | treellama | 10/1/05 3:47 a.m. | |
Re: What makes a nice map? | C Lund | 9/30/05 12:30 p.m. | |
Re: What makes a nice map? | RyokoTK | 9/30/05 4:54 p.m. | |
Re: What makes a nice map? | Steve Levinson | 9/30/05 9:33 p.m. | |
Re: What makes a nice map? | RyokoTK | 10/1/05 3:50 a.m. | |
Re: What makes a nice map? | C Lund | 9/30/05 11:30 p.m. |
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