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Re: DiaBD Volunteers - Sensori OverLord | ||
Posted By: Ben A. Potter | Date: 6/29/05 9:42 a.m. | |
In Response To: Re: DiaBD Volunteers - Sensori OverLord (Steve Levinson) : Ben, : It's been a long time. How've you been? : I know you probably haven't had a chance to work on Fell, but I'd really love
Hi Steve, I'm doing well. I finished my PhD in May (after 8 long years... ;-) It's too bad if they don't reach Tombs, that's where it gets interesting. If I have the time (a big if), I might use your feedback and others to modify Fell. I haven't heard from Claude about RTM Chapter 2, I have no idea how that's going. I gave them all of my unfinished maps for "no nature" (complete architecture wise and most sounds, lighting, scenery, just no aliens, switches, tags, terminals, etc.). I was really proud of some of those maps. You were talking about Sensori Overload; for "no nature" I focused on developing my skills in directly overlying areas (up to, I think, 8 levels). Cheers,
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