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Re: MPID: Important Question for Final Production
Posted By: thermoplyaeDate: 4/28/05 3:24 p.m.

In Response To: MPID: Important Question for Final Production (Nick Hoad)

: I am in a position to start work on the levels in MPID. All of the maps are
: made and the shapes file is coming along well. However, there is a
: question that i need answered before I can begin texturing and placing
: scenary in the maps.

: Would the Marathon and Pathways community mind if I did not place scenary and
: textures exactly as they were in the original game?

: All of the levels will have their correct texture sets but for me to get the
: EXACT texture in its EXACT place (example, having brown rocks on this
: corner of this room instead of green rocks) in every MPID level would be
: an extreme setback. Let me put it this way, if i could simply go through
: every level using the correct texture set and randomly place textures my
: life would be a lot easier and the project would be completed a lot
: faster. This includes scenary.

: To get exact texture placement and scenary placement would require me to play
: through the original Pathways (which is kind of hard considering its age).
: I don't want to spare any effort for this project but I honestly think it
: is not worth having EXACT texture and scenary placement. If the forum
: people would not mind giving me their opinion it would be greatly
: appreciated.

: On a side note I know that whoever upkeeps the pid site @ bungie.org reads
: this forum (whether its Hamish still or not). So, because his email
: doesn't work I have decided to post my request here. OPEN UP THE MULLER'S
: MISSION SECTION ON THE SITE IN THE FACTS & PUZZLING THINGS! Thank you.

: Nick

Out of curiosity, will side-stepping remain in the final production? Because it's definitely what keeps me alive in PiD...I die all the time in the original.

Though maybe that's just because I don't know how to sidestep there. :)

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Pre-2004 Posts

Replies:

MPID: Important Question for Final ProductionNick Hoad 4/26/05 1:58 p.m.
     Re: MPID: Important Question for Final ProductionBob-B-Q 4/26/05 3:14 p.m.
           Re: MPID: Important Question for Final Productionluke9 4/26/05 3:28 p.m.
                 Re: MPID: Important Question for Final ProductionJohannes Gunnar 4/26/05 3:42 p.m.
                       Re: MPID: Important Question for Final Productionukimalefu 4/26/05 6:27 p.m.
                             Re: MPID: Important Question for Final ProductionVid Boi 4/26/05 10:34 p.m.
           Re: MPID: Important Question for Final ProductionYossarian 4/26/05 4:53 p.m.
                 Re: MPID: Important Question for Final ProductionNick Hoad 4/27/05 1:16 a.m.
                       Re: MPID: Important Question for Final ProductionAndromeda_5[Kilo] 4/27/05 4:30 a.m.
                             Trust me, the original PiD can kill you... *NM*Bob-B-Q 4/27/05 5:44 a.m.
     Re: MPID: Important Question for Final Productionthermoplyae 4/28/05 3:24 p.m.
           Re: MPID: Important Question for Final ProductionNick Hoad 4/29/05 1:16 a.m.

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Pre-2004 Posts

 

 

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