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Re: Possibilities in Forge
Posted By: thermoplyaeDate: 3/10/05 6:27 p.m.

In Response To: Possibilities in Forge (Ender)

: I'm new to using Forge, and I aim too high for my own good. I'm attempting to
: make a really tricky map that involves odd features that I want to use,
: but I don't know if they're possible. Here's what I want to do/have:
: -Switch that locks certain doors.
: -Switch that teleports all players into one room.
: -Switch that does two(or more) things at once.
: -Switch that randomly chooses between two things to do.

: I don't know if any of these are possible, but I just wanted to know. If
: anyone has any information, I'd appreciate it. Thank you.

First: I don't think locked and unlocked are possible. However, you can create a door in front of the door in question that is considered constantly locked and trigger it to move up or down through a switch...I think. This should have the net effect of making a door locked.

Teleportation switch: probably not, though perhaps possible with Lua.

Two or more things: Tag switches. :)

Random things: there might be something that you can do with enemy behavior, but I don't think that that stuff is truly random. Again, Lua might be your answer.

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Pre-2004 Posts

Replies:

Possibilities in ForgeEnder 3/10/05 5:31 p.m.
     Re: Possibilities in Forgethermoplyae 3/10/05 6:27 p.m.
           So.... what's lua? *NM*luke9 3/10/05 8:03 p.m.
                 Re: So.... what's lua?Johannes Gunnar 3/10/05 10:24 p.m.
                       Re: So.... what's lua?Bob-B-Q 3/11/05 3:20 a.m.
                             Re: So.... what's lua?doy 3/12/05 5:51 p.m.
           Re: Possibilities in ForgeEnder 3/11/05 2:25 a.m.
                 Re: Possibilities in ForgeJohannes Gunnar 3/11/05 4:26 a.m.
                 Re: Possibilities in ForgeAd Astra 3/11/05 4:28 a.m.
                       Re: Possibilities in ForgeEnder 3/11/05 4:45 a.m.
                             Re: Possibilities in ForgeJohannes Gunnar 3/11/05 7:13 a.m.
                                   Re: Possibilities in ForgeMe_43 3/11/05 12:49 p.m.
                                   Re: Possibilities in ForgeEnder 3/12/05 5:22 a.m.
                                         Re: Possibilities in ForgeJohannes Gunnar 3/12/05 6:20 a.m.
                                               Re: Possibilities in ForgeEnder 3/12/05 10:27 a.m.
                                                     Re: split poly vs real cilinders [img]•M 3/12/05 11:15 a.m.
                             Re: Possibilities in ForgeSteve Levinson 3/11/05 12:39 p.m.
           Re: Possibilities in Forgedoy 3/12/05 6:25 p.m.
                 Re: Possibilities in Forgedoy 3/12/05 6:29 p.m.
                       Re: Possibilities in ForgeEnder 3/15/05 1:37 a.m.

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Pre-2004 Posts

 

 

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