: Well, I've compared the first level in the original M1 Trojan and in the
: M2/Win/AO port. There are two things of note - a flashing red ceiling
: light is missing in the latter, as is an alarm sound. I suppose that
: either of these could be giving rise to that tube thingy, but who knows.
: Also, the other people on this intro level do not move as fluidly, and one
: even gets caught under and crushed by a door. Strange.
: I've got Trojan working with AO now and everything works, including the
: music. I'll probably start playing it after the Eternal Volunteers Series
: is finished, if I still have time by then. As noted in my old post, as
: referenced by Andrew Nagy below, 3X shield recharges do not work in some
: places. I don't think it's critical, but it may help to enable cheat codes
: to get around this problem, provided people are honest in using NRG only
: where there is a malfunctioning recharger.
Did you use the scripts I posted, and did you have to modify them at all?