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Re: two different guns..? | ||
Posted By: RyokoTK | Date: 2/2/05 1:46 p.m. | |
In Response To: Re: two different guns..? (Johannes Gunnar) : maybe mml can do something like that all, if not, then it's something for the
It wouldn't work anyway; the dual-function nature of the fusion pistol would require three buttons to properly function, you wouldn't be able to distinguish what item it was (I don't think MML can fix this), and there is no separate sprite for the left pistol/shotgun. |
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Replies: |
two different guns..? | tcm | 2/1/05 1:47 p.m. | |
Re: two different guns..? | RyokoTK | 2/1/05 3:15 p.m. | |
Re: two different guns..? | tcm | 2/1/05 4:28 p.m. | |
Re: two different guns..? | Bob-B-Q | 2/1/05 5:03 p.m. | |
Re: two different guns..? | Forrest of B.org | 2/1/05 6:46 p.m. | |
Re: two different guns..? | Steve Levinson | 2/1/05 7:31 p.m. | |
Re: two different guns..? | luke9 | 2/1/05 8:23 p.m. | |
Re: two different guns..? | Andromeda_5[Kilo] | 2/2/05 2:50 a.m. | |
Re: two different guns..? | Johannes Gunnar | 2/2/05 3:52 a.m. | |
Re: two different guns..? | RyokoTK | 2/2/05 1:46 p.m. | |
Re: two different guns..? | tcm | 2/2/05 7:54 p.m. |
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