/-/S'pht-Translator-Active/-/


Re: Eternal Volunteers: Shp't Happens
Posted By: blake37Date: 1/29/05 3:10 a.m.

In Response To: Re: Eternal Volunteers: Shp't Happens (Steve Levinson)

: Not a bad review this time, blake37. The red S'pht are, I beleave, the 'Hra
: we are later told to kill. This was a bit disorienting to me as well and I
: even e-mailed Forrest about my concerns with seeing modern 'Kr froms in
: general, as I'd always thought that the 'Kr developed their new and
: improved S'pht form in isoloation from the other S'pht while on Klia.
: Forrest respectfully disagrees and believes that the 'Kr were given these
: additional defenses that the other S'pht lacked by the Jjaro themselves.
: Perhaps Forrest can elaborate on that here, but I still have my doubts.
: The idea that one of the other S'pht clans also had these additional
: armaments is even more confusing - why did we never run into them in the
: Marathon Trilogy? Still, Forrest has a point. Perhaps the armaments were
: something they would wear in battle and since the 'Kr were the only
: remaining free S'pht, only they had them in modern times. But then why
: were the S'pth not able to defeat the Pfhor if they had such strong
: defenses? I think that Forrest has some explaining to do on this aspect,
: but it is central to the plot as we ourselves are able to harness the
: S'pht'Kr power by collecting their orbs.

I agree with you on the S'pht thing. At least I reached the same conclusion about the reds being the 'Hra. (why have I been spelling it Sph't? Thats weird)

: One other aspect that is very important is the form of the non-fighting
: S'pht, what someone else here referred to as the S'pht bobs. They very
: closely resemble the Craig Mullens' depiction of the pre-Pfhor S'pht
: depicted in an M2 chapter screen - I believe on The Hard Stuff Rules.
: Forrest, this is very nicely done - a major new monster sprite that really
: works for me. I would have liked to seem them able to fight, too, but
: that's just my opinion.

I agree.

: Hey, even Bungie couldn't agree on how to spell S'buth, so why worry about
: this one?

:)

: I agree with you here. I suppose the poly limit got in the way, but I would
: have liked to have seen something more reminescent of the original citadel
: levels in M2, and it would have made for much more interesting gameplay.
: Especially now that Bungie has released the original games - not that this
: amounts to permission to copy - but even Rubicon had elements copied from
: the original games.

Forrest does something like that very well in one of the up-coming levels, it has parts of something like three or four M2 levels. I think something that had a start in Eat it, and then fighting in parts of Hard Stuff would be waaayy cool.

: I found the outdoor areas to be a bit of a disappointment myself. Again, I
: would have preferred to have seen something more consistent with the
: original. The earlier marks had lava flickta here, but perhaps they will
: return in the final release. They certainly made things more lively.

I would like to see those guys back in this level.

: Too bad those orbs won't be available later, when they could be of some use.

Yeah, I've run out of one in the middle of major combat, and had on other weapons, and wished for the high carrying capcity back.

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Pre-2004 Posts

Replies:

Eternal Volunteers: Shp't Happensblake37 1/28/05 11:46 a.m.
     Sph't happens.. that's really clever. ^_^ *NM*K-chi 1/28/05 1:26 p.m.
           clever, yes.. but hardly original. *NM*tcm 1/28/05 2:25 p.m.
                 I've never heard it before. So sue me. *NM*K-chi 1/28/05 7:18 p.m.
                       okay. *NM*tcm 1/28/05 8:29 p.m.
     Re: Eternal Volunteers: Shp't HappensSteve Levinson 1/28/05 3:24 p.m.
           Re: Eternal Volunteers: Shp't Happensblake37 1/29/05 3:10 a.m.
           Re: Eternal Volunteers: Shp't HappensForrest of B.org 1/30/05 4:31 p.m.
                 Re: Eternal Volunteers: Shp't HappensSteve Levinson 1/30/05 6:49 p.m.
     Thoth and the S'pht'Kr (very long)Forrest of B.org 2/11/05 11:58 p.m.
           Re: Thoth and the S'pht'Kr (very long)Forrest of B.org 2/12/05 1:00 a.m.
                 Re: Thoth and the S'pht'Kr (very long)RyokoTK 2/12/05 3:29 a.m.
                 Re: Thoth and the S'pht'Kr (very long)luke9 2/12/05 8:13 a.m.
     StuckPala 4/21/06 8:43 a.m.
           Re: StuckForrest of B.org 4/21/06 1:37 p.m.
                 Re: StuckPala 4/22/06 7:51 a.m.

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Pre-2004 Posts

 

 

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