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Re: Weapons in Aleph One
Posted By: tcmDate: 1/27/05 5:11 a.m.

In Response To: Re: Weapons in Aleph One (Tyler)

: Oh yes, this is possible. You'd do it like you'd do with the pistol or
: shotgun. You just modify the physics of the weapons with Anvil. Only thing
: is, the secondary fire button would bring up the second weapon to hold in
: your hand. So each fusion pistol would fire the same way. And you can't
: custom dual weild like in Halo 2. If you could that'd be cool.

no, it's not that simple. i've edited the physics, turning the fusion pistol into a two-fisted weapon, but since i can only pick up one of them, i can only use one. i need to edit something else to be able to pick up two.

waaay before halo 2, there was a quake 2 mod called brazen, in which the player could use both hands for weapons: pistols (replacing that gay-ass blaster), shotguns, and machine guns. it also allowed the player to rip off the enemy's guns (like the tank's rocket launcher) and use them, discarding them when they're empty. i've never played halo 2, but brazen only allowed the player to carry so much stuff like in halo (and counterstrike before it). pretty cool mod.

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Replies:

Weapons in Aleph Onetcm 1/27/05 3:26 a.m.
     Re: Weapons in Aleph OneTyler 1/27/05 3:56 a.m.
           Re: Weapons in Aleph Onetcm 1/27/05 5:11 a.m.
                 Re: Weapons in Aleph OneAndromeda_5[Kilo] 1/27/05 9:54 a.m.
                 Re: Weapons in Aleph OneJohannes Gunnar 1/27/05 10:23 a.m.
                 Re: Weapons in Aleph Onethermoplyae 1/27/05 1:50 p.m.
                       Re: Weapons in Aleph Onetcm 1/28/05 3:14 a.m.

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