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Re: marathon level jump?
Posted By: Me!! /_43Date: 1/22/05 12:43 a.m.

In Response To: Re: marathon level jump? (Andrew Nagy)

: Have you tried switching to OpenGL mode, and then switching to fullscreen?
: Bad things happen when you try to pause in OpenGL fullscreen mode, though.

Umm, it seems to be a scenario thing... Red will run fullscreen, but M1A1 will not... maybe I set red to not use opengl... let's see...

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Replies:

marathon level jump?tcm 1/17/05 4:31 a.m.
     Re: marathon level jump?Andromeda_5[Kilo] 1/17/05 7:07 a.m.
           Re: marathon level jump?thermoplyae 1/17/05 4:46 p.m.
                 Re: marathon level jump?Me_43 1/17/05 11:25 p.m.
                       Re: marathon level jump?Andrew Nagy 1/18/05 4:30 a.m.
                             Re: marathon level jump?Me!! /_43 1/22/05 12:43 a.m.

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