: Ok, It's only my problem (maybe). I have a 350 Mhz G3 iMac with 192 MB RAM
: with a 8 MB Rage 128, running OS 9. M1A1 with 128*128 textures runs great
: in it, Eternal doesn't. I had to use virtual memory to get it to run. With
: Open GL enabled is unplayable (slideshow framerates) and some textures are
: missing (tried to take screenshots, couldn't). I got it to play WITHOUT
: Open GL, looked around, read a couple of terminals, found a pattern
: buffer. But I won't get to see the pretty textures. :^(
: Damn! I need a new Mac. Now.
I wonder if Eternal uses more high resolution sprites than just the textures like my unfinished scenario, Aftermath. (using many hi-res sprites is a killer, even for my G4 iMac)