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Re: Total Texture Enhancement Package 5.0
Posted By: Speaker-To-AnimalsDate: 8/23/04 7:04 p.m.

In Response To: Re: Total Texture Enhancement Package 5.0 (Steve Levinson)

: Although I prefer not to have a long lag time at the start of every
: level, isn't there some way of making AO automatically load all textures
: then rather than when encountered?
You would run out of VRAM for sure. My laptop would run out of VRAM just thinking about one of these.

Try turning off mipmapping; that will cut down load times.

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Pre-2004 Posts

Replies:

Total Texture Enhancement Package 5.0Tim Vogel (Earthquake software) 8/23/04 6:57 a.m.
     Re: Total Texture Enhancement Package 5.0HolyMcGibblets 8/23/04 1:21 p.m.
           Re: Total Texture Enhancement Package 5.0Steve Levinson 8/23/04 2:16 p.m.
                 Re: Total Texture Enhancement Package 5.0HolyMcGibblets 8/23/04 2:34 p.m.
                 Re: Total Texture Enhancement Package 5.0Speaker-To-Animals 8/23/04 7:04 p.m.
                       Re: Total Texture Enhancement Package 5.0Andrew Nagy 8/23/04 8:03 p.m.
                       Re: Total Texture Enhancement Package 5.0Steve Levinson 8/23/04 9:36 p.m.
                             Re: Total Texture Enhancement Package 5.0D-M.A. 8/24/04 12:56 a.m.
     Missing M1 Textures?Steve Levinson 8/23/04 10:12 p.m.
           Re: Missing M1 Textures?Tim Vogel (Earthquake software) 8/24/04 12:04 a.m.
           Re: Missing M1 Textures?Tim Vogel (Earthquake software) 8/24/04 12:12 a.m.
     Re: Total Texture Enhancement Package 5.0fluxcore 8/26/04 12:49 a.m.
           Re: Total Texture Enhancement Package 5.0Tim Vogel (Earthquake software) 9/5/04 5:16 a.m.

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Pre-2004 Posts

 

 

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