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Re: RED Volunteers: Why did it stop...?
Posted By: ElliottDate: 3/29/04 10:44 a.m.

In Response To: Re: RED Volunteers: Why did it stop...? (Anaphiel)

: But other than that it's a great level ;)

: I hate to say it, but Red was one of the first 3d-party scenarios I just flat
: out gave up on trying to finish. I love the overall look of it, and I
: fully appreciate how much skill and pure hard work went into creating it,
: but it was just too frustrating and difficult for me to ever enjoy playing
: it. This was the level that did me in... I just could not see any point in
: going any further.

: Maybe reading the rest of this Volunteers writeup will pique my interest
: again...
YOu missed out on three of the greatest levels ever made. The G3 were awsome and someting I have never seen duplicated. Plus the tricks Ian uses from here on out are really cool. This is an anime in and out, but you don't get that feel until latter in the game.
I never finished it, but have picked it up again and I can say this may bee my favorite scenario. No other has conformed to one mans vision so completely. This makes it feel more real do to prefect consistency with its self.

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Pre-2004 Posts

Replies:

RED Volunteers: Why did it stop...?Mark Levin 3/29/04 9:46 a.m.
     Re: RED Volunteers: Why did it stop...?Anaphiel 3/29/04 10:32 a.m.
           Re: RED Volunteers: Why did it stop...?Elliott 3/29/04 10:44 a.m.
     Re: RED Volunteers: Why did it stop...?Dr. John Sumner 3/29/04 12:39 p.m.
     Re: RED Volunteers: Why did it stop...?Keith Palmer 3/29/04 1:33 p.m.
           Re: RED Volunteers: Why did it stop...?Dr. John Sumner 3/29/04 1:42 p.m.
     Re: RED Volunteers: Why did it stop...?Steve Levinson 3/29/04 3:29 p.m.
           Re: RED Volunteers: Why did it stop...?Ernie 3/30/04 9:36 a.m.
                 Re: RED Volunteers: Why did it stop...?Andrew Nagy 3/31/04 6:37 p.m.
                       Re: RED Volunteers: Why did it stop...?Document 9/21/07 1:34 p.m.

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Pre-2004 Posts

 

 

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