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Re: Longest, Prisoner, and Chill Out Times and The
Posted By: NthDegree256 <nthdegree256@hotmail.com>Date: 8/23/02 1:11 a.m.

In Response To: Longest, Prisoner, and Chill Out Times and Theory (dolbex)

: In addition I dont know if its been added to the "Time" page or
: not, but it really needs to be. All the times discovered on all the boards
: work on a "cycle". By cycle we mean when you start a game a
: clock starts to tick (it actually reads the clock on the xbox and is a
: specific time). Every 30 seconds a "cycle is completed and the
: weapons that respawn in 30 seconds will appear. Another cycle is complete
: after a minute of the game is in progress. This is why the 30 second
: weapons sometimes appear immediately after you grab them during a game.
: This is because you grabed the weapon right before the cycle ended. (Its
: actually a counting loop counting down... and the counter is ticked off
: right after you grab the weapon - 30 sec weapons have a value of 1 - 1
: minute weapons have a value of 2 - and so on)

That's actually how the whole thing got started... with Glenn pointing that out.


Message Index




Replies:

Longest, Prisoner, and Chill Out Times and Theorydolbex 8/22/02 11:07 p.m.
     Rat Race while we were at itdolbex 8/22/02 11:30 p.m.
     Re: Longest, Prisoner, and Chill Out Times and TheNthDegree256 8/23/02 1:11 a.m.
           Damn! Just when you think your sounding smart! :) *NM*dolbex 8/23/02 8:18 a.m.



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