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Re: lanching a hunter into orbit.
Posted By: tango6 <jstiver92568@excite.com>Date: 4/29/02 10:28 a.m.

In Response To: Re: lanching a hunter into orbit. (FrogBlast)

: I was about to suggest freezing a hunter. You could either freeze them
: completely like the elite:
: http://yuan.ecom.cmu.edu/utfoo/tricks/fr_elite.htm

: ... or "half-way" freeze them like the enemies in PoA after the
: doors close. People have described it as having their "AI's
: removed"

: movie: http://yuan.ecom.cmu.edu/utfoo/images/wraith/telelite8.jpg

: Another good spot to see this is AotCR, use a ghost to go through the first
: big door to the control room, and you will have your very own golden elite
: to give you piggy back rides...

: http://yuan.ecom.cmu.edu/utfoo/images/through/Picture_30.jpg

: Most people know: the frozen guys can get charged up with explosives and get
: blasted into "orbit" but the "half-way" frozen guys/
: "AI removed" guys will die as a result of the explosives... so
: you would have to build a grenade pile.

: I haven't seen a frozen hunter before.

: But some people might have noticed that the two hunters near the bottom of
: the Control Room structure are often very un-responsive...

: -FrogBlastfromthePresent

Hi FrogBlast, thanks for the help from the expert! ;)


Message Index




Replies:

lanching a hunter into orbit.brad 4/29/02 12:26 a.m.
     Re: lanching a hunter into orbit.Finch 4/29/02 1:57 a.m.
           Re: lanching a hunter into orbit.tango6 4/29/02 9:54 a.m.
                 Re: lanching a hunter into orbit.FrogBlast 4/29/02 10:21 a.m.
                       Re: lanching a hunter into orbit.FrogBlast 4/29/02 10:22 a.m.
                       Re: lanching a hunter into orbit.tango6 4/29/02 10:28 a.m.
     Re: lanching a hunter into orbit.R.G. 4/29/02 1:58 p.m.
     Re: lanching a hunter into orbit.DualApathy 4/30/02 11:17 p.m.
     Launched! Sub-orbital, but alive...um,until Boom!xbill 4/30/02 11:18 p.m.
           Re: Launched! Sub-orbital, but alive...um,until BoDualApathy 4/30/02 11:25 p.m.
                 Re: Launched! Sub-orbital, but alive...um,until Boxbill 5/1/02 5:32 p.m.
                       Re: Launched! Sub-orbital, but alive...um,until BoFrogBlast 5/1/02 10:51 p.m.



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