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Re: Halo Bulletin (With SPOPS summary) *SP* | |
Posted By: thebruce0 <g.may@thebruce.net> | Date: 3/1/13 5:13 p.m. |
In Response To: Re: Halo Bulletin (With SPOPS summary) *SP* (RC Master) : Your original post made it sound like you were allowing the release schedule : to confuse your understanding the production schedule. e.g. COD games are : released every year, but because they've got 2 studios working on it, the : production schedules are actually 2 years long. : Many weekly soap operas, for example, have lead times at least a month long
Right, much like a TV series' mid-season break. Production takes longer, so line up a few episodes for airing, and while those are airing work on a few more. Plan the mid-season break at a point where there's enough time to rack up a few more episodes, or the rest of the season, then air those on a schedule. Depending on what element might need adjusting, certain elements could be adjusted in theory right up to air date (or whatever the deadline is for final product). Whether it's cutting a few seconds here or there for timing, or re-shooting a scene that just didn't work (obviously less leeway to do that depending on how far along the production is). : Point is we don't really know at what stage what pieces of the production
Agreed. Anyway my point in regards to SpOps was that the production scale is a DLC pack (5 weeks of missions, not 1, my error) as opposed to a full-scale video game. So there's more opportunity, depending on how long it takes them to create and finalize the weeks' content, to make adjustments to the next release before it hits deadline. In a video game, once the game is out, it's technically out and complete. They can't make changes to the last level if people have criticisms from playing the first (at least not without a post-release patch). With SpOps, they could (in theory, I don't know first hand of course) make changes to the season finale (ep10), for example, if people have comments or ideas or theories that are shared after playing through the first two episodes.
But the question is, how much of the season's story did 343 plan out ahead of time? I find it hard to believe that every episode was entirely created without thought of where the season (or next episode) was going. My initial comment was that from reading the bulletin, it sounded like one could argue they were commenting about their writing of details that hadn't been decided upon (though, whether throwing the planet into the convenient sun that came out of nowhere is a minor detail is debatable ;P). /hoping I've got all my facts straight this time/
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