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Re: can't shoot anyone, irrelevant for Slayer
Posted By: General Vagueness <General.Vagueness@gmail.com>Date: 1/14/13 11:56 p.m.

In Response To: Re: can't shoot anyone, irrelevant for Slayer (Cardo 8 atl)


: Yea, but that's not really the point. Why does the map need to be made with
: what looks to me like forge pieces?

They've been made like that to some degree since Halo 3. I remember reading something about how it developed from a tool made so the less technical people at Bungie could change maps if and when they needed to. It doesn't take a pro (at making or playing games) to see how it could save a lot of time, and assuming the collision is set up right, careful use of a Forge-like system should actually lower the chances of there being hiding spots (that don't involve fake geometry) less likely to be in a map, because now it's not a matter of someone forgetting to add 3.4 to the Y coordinate of something, it's a matter of "oh hey there's a hole there, I'll grab a 'rock, small' and fix it". Careful use also tends to shake up the way textures show up, so you don't get a distracting "wait is that the same rock as bef- ughk" moment that might get you killed.
The "passing through walls" issue is something else entirely (or at least I really hope it is), and one I've noticed on several multiplayer and campaign maps.

: Shouldn't a solid, hearty map be made super-tight?

yeah, pretty much... I kind of missed Carney-holes and little out-of-the-way areas as they disappeared in Halo 3 and Reach, even though I didn't know much about them, but this isn't the way to scratch that itch, if indeed it should even be scratched

You cannot fall off the floor.



Message Index




Replies:

Well ... I think this makes me sad.Cardo 8 ATL 1/14/13 5:18 p.m.
     Re: Well ... I think this makes me sad.Chewbaccawakka 1/14/13 5:45 p.m.
     Re: Well ... I think this makes me sad.MacGyver10 1/14/13 6:03 p.m.
           Re: Well ... I think this makes me sad.uberfoop 1/14/13 10:00 p.m.
     Re: Well ... I think this makes me sad.Avateur 1/14/13 6:51 p.m.
     Re: Well ... I think this makes me sad.DEEP NNN 1/14/13 7:06 p.m.
     Thx Eli, I'm going to abuse this in matchmaking! *NM*UnrealCh13f 1/14/13 8:06 p.m.
     What is this?! Is Carney working in 343i too? *NM*ZackDark 1/14/13 8:20 p.m.
     can't shoot anyone, irrelevant for Slayermr_mcmurder 1/14/13 8:37 p.m.
           Re: can't shoot anyone, irrelevant for SlayerCardo 8 atl 1/14/13 9:21 p.m.
                 Re: can't shoot anyone, irrelevant for SlayerAvateur 1/14/13 10:01 p.m.
                       Re: can't shoot anyone, irrelevant for SlayerLouis Wu 1/15/13 7:11 a.m.
                             Re: can't shoot anyone, irrelevant for SlayerNsU Soldier 1/15/13 8:40 a.m.
                                   Re: can't shoot anyone, irrelevant for SlayerDundre 1/15/13 3:51 p.m.
                                         Re: can't shoot anyone, irrelevant for SlayerRC Master 1/15/13 4:45 p.m.
                                               Re: can't shoot anyone, irrelevant for SlayerDundre 1/16/13 4:23 p.m.
                             Re: can't shoot anyone, irrelevant for SlayerAvateur 1/15/13 6:54 p.m.
                                   Re: can't shoot anyone, irrelevant for SlayerLouis Wu 1/15/13 8:45 p.m.
                                         Re: can't shoot anyone, irrelevant for SlayerAvateur 1/15/13 9:06 p.m.
                                               Re: can't shoot anyone, irrelevant for SlayerLouis Wu 1/16/13 8:35 a.m.
                                                     Re: can't shoot anyone, irrelevant for SlayerAvateur 1/16/13 12:34 p.m.
                                                           lol *NM*Louis Wu 1/16/13 1:48 p.m.
                 Re: can't shoot anyone, irrelevant for SlayerGeneral Vagueness 1/14/13 11:56 p.m.
                       Re: can't shoot anyone, irrelevant for Slayeruberfoop 1/15/13 12:05 a.m.
                             Re: can't shoot anyone, irrelevant for Slayerthebruce0 1/15/13 9:39 a.m.
     Way to be responsible, Eli.Gravemind 1/15/13 12:21 p.m.
           Re: Way to be responsible, Eli.NsU Soldier 1/15/13 12:47 p.m.
                 You can tweet @ game devs these days....RC Master 1/15/13 1:28 p.m.
                       You whipersnappers with your twootin'n twitt'n >:[ *NM*Cardo 8 ATL 1/15/13 1:41 p.m.
           Re: Way to be responsible, Eli.Louis Wu 1/15/13 2:28 p.m.
                 Re: Way to be responsible, Eli.Bry 1/15/13 3:56 p.m.
                 Re: Way to be responsible, Eli.Gravemind 1/15/13 5:23 p.m.
                       Re: Way to be responsible, Eli.Cardo 8 ATL 1/15/13 7:17 p.m.
                             and by that logic...Cardo 8 ATL 1/15/13 7:19 p.m.
                                   Re: and by that logic...ZackDark 1/15/13 7:34 p.m.
                                   Difference is...RC Master 1/15/13 7:40 p.m.
                                         Re: Difference is...Cardo 8 atl 1/15/13 11:58 p.m.
                                               Re: Difference is...Gravemind 1/16/13 12:48 a.m.
                                               Re: Difference is...RC Master 1/16/13 8:42 a.m.
                                                     Re: Difference is...Stephen L. (SoundEffect) 1/16/13 9:09 a.m.
                                                           Re: Difference is...RC Master 1/16/13 10:28 a.m.
                                   Re: and by that logic...uberfoop 1/15/13 7:48 p.m.
                                   Campaign ≠ Matchmade MultiplayerGravemind 1/15/13 9:19 p.m.



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