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Re: My H4 review - Campaign (Gameplay and Story) | |
Posted By: uberfoop | Date: 1/2/13 2:29 p.m. |
In Response To: Re: My H4 review - Campaign (Gameplay and Story) (Rockslider) : I'm not so sure that was a good point though, given the apparently dubious : implementation. In H1 there's no pressing animation but that doesn't feel : like a significant shortcoming, because a control panel press would be : such a quick operation. In my mind, pressing the button on my controller : is the operation, and it's over in a flash. Yep. Similar to why I'm not bothered at all by shooters that don't show your legs. It may be realistic to be able to see your legs when you look down, but it's also realistic to be able to unthinkingly, fluidly move your legs away from whatever you're actually trying to look at. It's probably my least favorite thing about playing atop the Spire in Reach; I'm trying to decide who to pounce on, but my vision is being obstructed by these bizarre dangling appendages that refuse to move out of the way. I have to keep stepping about and spinning to get a view of things sometimes.
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