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Halo 3 is detail-limited by lighting. | |
Posted By: uberfoop | Date: 10/19/12 12:17 p.m. |
In Response To: Re: Reach Banshees (Rockslider) : Just on a point of accuracy, did you have some justification for your : statement and the one about the Banshee model being exponentially more : complex? Did Bungie say something? Bungie has made a huge deal out of the vastly greater level of detail in Reach as compared with Halo 3. Halo 3 is so detail-limited largely because of its extremely ambitious lighting system. Most of the time, when developers want high dynamic range lighting, they use a framebuffer with high colour depth. Halo 3 aims for a more robust solution, one which is similar to how HDR photography is done in real life: it uses a dual-framebuffer approach, where it's actually rendering each frame at two lighting levels and then combines the result. The HDR quality is pretty much the best we'll ever see on the 360, but there were absolutely massive compromises.
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Replies: |
H1 freakiness and fun *VID* | Rockslider | 10/17/12 12:55 p.m. |
Re: H1 freakiness and fun *VID* | JDQuackers | 10/17/12 2:55 p.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 10/17/12 3:04 p.m. |
Re: H1 freakiness and fun *VID* | Captain Spark | 10/17/12 7:57 p.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 10/18/12 3:18 a.m. |
Re: H1 freakiness and fun *VID* | Louis Wu | 10/18/12 10:48 a.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 10/18/12 12:22 p.m. |
Re: H1 freakiness and fun *VID* | pete_the_duck | 10/18/12 2:07 p.m. |
Re: H1 freakiness and fun *VID* | uberfoop | 10/18/12 3:37 p.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 10/18/12 3:45 p.m. |
Re: H1 freakiness and fun *VID* | Captain Spark | 10/18/12 6:14 p.m. |
Re: H1 freakiness and fun *VID* | Mator | 10/20/12 11:20 a.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 10/20/12 11:55 a.m. |
Re: H1 freakiness and fun *VID* | Mator | 10/20/12 12:12 p.m. |
Re: H1 freakiness and fun *VID* | Captain Spark | 10/18/12 12:35 p.m. |
Clever girl... *NM* | Chewbaccawakka | 10/18/12 5:19 a.m. |
So that's no accident | scarab | 10/18/12 1:05 p.m. |
Maybe due to grenade chasing? | Rockslider | 10/18/12 2:08 p.m. |
Re: Maybe due to grenade chasing? | JonnyOThan | 10/18/12 4:03 p.m. |
Reach Banshees | Rockslider | 10/18/12 5:00 p.m. |
Re: Reach Banshees | Louis Wu | 10/18/12 5:08 p.m. |
Re: Reach Banshees | uberfoop | 10/18/12 5:19 p.m. |
Re: Reach Banshees | Louis Wu | 10/18/12 5:25 p.m. |
Re: Reach Banshees | Warbow | 10/19/12 8:09 a.m. |
!!! | Louis Wu | 10/19/12 9:27 a.m. |
Re: Reach Banshees | Rockslider | 10/18/12 6:27 p.m. |
Re: Reach Banshees | Louis Wu | 10/18/12 6:42 p.m. |
Don't know what you guys are talking about. | Leviathan | 10/18/12 6:54 p.m. |
Re: Reach Banshees | Rockslider | 10/18/12 7:05 p.m. |
Re: Reach Banshees | Louis Wu | 10/18/12 7:10 p.m. |
Re: Reach Banshees | uberfoop | 10/19/12 11:14 a.m. |
Re: Reach Banshees | FyreWulff | 10/18/12 8:49 p.m. |
Re: Reach Banshees | Rockslider | 10/19/12 4:33 a.m. |
Halo 3 is detail-limited by lighting. | uberfoop | 10/19/12 12:17 p.m. |
Re: Halo 3 is detail-limited by lighting. | Rockslider | 10/19/12 4:23 p.m. |
Re: Reach Banshees | uberfoop | 10/18/12 5:23 p.m. |
Re: Maybe due to grenade chasing? | scarab | 10/19/12 5:23 a.m. |
Re: Maybe due to grenade chasing? | Rockslider | 10/19/12 6:21 a.m. |
Re: Maybe due to grenade chasing? | scarab | 10/19/12 5:47 p.m. |
GRUNT VANDAL | Cody Miller | 10/18/12 11:08 a.m. |
The high flying Elite was definitely my favorite! *NM* | Lurono | 10/18/12 5:48 p.m. |
Re: H1 freakiness and fun *VID* | PerseusSpartacus | 11/23/12 1:58 p.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 11/28/12 11:30 a.m. |
Re: H1 freakiness and fun *VID* | PerseusSpartacus | 11/30/12 12:10 a.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 11/30/12 11:49 a.m. |
Re: H1 freakiness and fun *VID* | PerseusSpartacus | 11/30/12 4:08 p.m. |
Re: H1 freakiness and fun *VID* | Rockslider | 12/1/12 6:12 a.m. |
Re: H1 freakiness and fun *VID* | PerseusSpartacus | 12/1/12 1:23 p.m. |
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