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Re: Shield and Sword - Armor Augmentations | |
Posted By: Leviathan <levihoffmeier@gmail.com> | Date: 6/3/12 1:27 a.m. |
In Response To: Re: Shield and Sword - Armor Augmentations (General Vagueness) : It doesn't have to be slow, and as for strange, there was a map in ODST. Not the map itself, but the act of taking the player out of the game constantly. I'm fine with integral menus for role playing games, but Halo just has such a different pace.
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