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Re: YES. A THOUSAND TIMES YES. | |
Posted By: davidfuchs | Date: 5/3/12 8:25 a.m. |
In Response To: YES. A THOUSAND TIMES YES. (Bones) : Despite Bungie's fantastic work, Halo's story still remained mostly : "videogame pulp" in my eyes until The Fall of Reach sparked my : interest in the universe behind the game. Suddenly, the Chief was a : character that I sympathized and cared for, the Covenant were an : unstoppable juggernaut that I feared, and the events on Halo were the : climax of humanity's desperate fight for survival. While all of these : things were hinted at or subtly felt during the game, it wasn't until The : Fall of Reach that they were made manifest. : I don't know how much of The Fall of Reach was Bungie and how much was
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