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| Re: Podcast Summary | |
| Posted By: bluerunner | Date: 4/17/12 4:18 p.m. |
In Response To: Podcast Summary (CaneCutter) : Mash here for a decent summary of the latest podcast. : - CC Answered some questions on the ordinance drop. I'm ok with it. I can see some frantic mad dashes to the power weapons every time they drop. I would still like to see a game played to really get a feel for it. How many locations are there for drops? How do indoor maps work? I'm also glad that the instant respawn is no in objective games. In slayer games, I wonder if you can see a camera view from the spawn point (like in Reach's invasion) before you press a button to respawn (assuming that's how it works since you're given the option to change loadouts). I would love to see if any enemies were nearby or looking that direction before I respawned. Spartan Ops is more objective based, but will we get some missions that are survival based? That would be fun and a nice thing for those who enjoy old school firefight. I'd like to hear more about the missions. So I can unlock things for matchmaking in Spartan Ops? I wonder how fast people will find ways to boost Spartan Points. Totally off the wall question: Spartan Ops will have a CG series. Could I get a Red vs. Blue Spartan Ops mission or two? RIP armor lock. I'll miss infuriating my friends with you. "Have to unlock BR" - Don't like the sound of this at all.
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