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| Re: . . . . | |
| Posted By: Leisandir <joecooperstein@hotmail.com> | Date: 2/21/12 5:52 p.m. |
In Response To: Re: . . . . (FyreWulff) : No, my defense is the game is awesome because it's the ONLY RTS that makes : the AI have to play like a human. In all other RTSes, AIs can issue : build/move/attack commands -anywhere- on the map within a frame of each : other, which is impossible for you to do. So versus AI games feel more : like you're fighting the engine's sheer ability to bury you in commands : rather than an actual strategy. : Wars AI simply just plays like a human. If you let it see vehicles on one
: I'm just tired of the idea that a game automatically becomes more deep or
The keyboard isn't a free pass to a good RTS, true, but it is still a superior control device for this genre.
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| Replies: |
| Why can't Halo Wars be on the PC too? | Seraph XXVII | 2/19/12 2:58 p.m. |
| Re: Why can't Halo Wars be on the PC too? | Quirel | 2/19/12 3:23 p.m. |
| Re: Why can't Halo Wars be on the PC too? | FyreWulff | 2/19/12 6:34 p.m. |
| Re: Why can't Halo Wars be on the PC too? | Quirel | 2/20/12 12:17 a.m. |
| Re: Why can't Halo Wars be on the PC too? | FyreWulff | 2/20/12 7:59 a.m. |
| Re: Why can't Halo Wars be on the PC too? | FyreWulff | 2/20/12 8:02 a.m. |
| . . . . | Leisandir | 2/21/12 7:12 a.m. |
| Re: . . . . | Bry | 2/21/12 8:46 a.m. |
| Re: . . . . | Leisandir | 2/21/12 9:14 a.m. |
| Re: . . . . | Bry | 2/21/12 10:51 a.m. |
| Re: . . . . | FyreWulff | 2/21/12 4:57 p.m. |
| Re: . . . . | Leisandir | 2/21/12 5:52 p.m. |
| And Halo 3... And ODST.... And Reach! *NM* | Leviathan | 2/19/12 4:13 p.m. |
| Re: And Halo 3... And ODST.... And Reach! | Seraph XXVII | 2/19/12 8:15 p.m. |
| I support this *NM* | Nikko B201 | 2/20/12 4:41 a.m. |
| Only if they have mod support. *NM* | Quirel | 2/19/12 11:35 p.m. |
| Better question | rolandk73 | 2/20/12 1:46 p.m. |
| Re: Better question | Revenant1988 | 2/21/12 9:45 a.m. |
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