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| Re: I disagree completely | |
| Posted By: FyreWulff <mkidder@gmail.com> | Date: 1/30/12 9:53 a.m. |
In Response To: Re: I disagree completely (Hoovaloov) : I'm no expert in how MM works under the hood, but I seem to remember H3 : specifically focusing more on matching big parties with big parties. There : were so many epic H3 games where we had with two full teams of 8 battling : it out. It happened a lot. Now I hardly see that even when rolling with : teams of 8. We seem much more likely to get matched with Guests and groups : of 2 or 3 than in H3. Not really a fair fight. This is called Big Party Restrictions, and ironically is NOT enabled in any Big Team Reach playlist. (Look at a playlist. If it says Big Party Size: X, it will attempt to match teams together of the specified size). The functionality is there, 343 is not turning it on. And probably because Big Party increases search times. : It also seemed like H3 automatically "rounded your party up" to the
It averages it out. The only game that's open with this is Halo Wars (it'll tell you your Party Trueskill after you go searching in matchmaking). As it is, Mixed Party Skill was only enabled if there was a >10 rank spread in your party. : I enjoy steamrolling for a few games, but then it's just boring to win 100-42
There haven't been any Trueskill resets in any playlist in the Halo 3 era except for 7 on the 7th (which reboots itself automatically). There'd be no point to it; Halo 2 had to do it because Halo 2's rank system was broken. All it would accomplish in the 360 era would be a couple of days where high ranks feed on low ranks. : Don't get me wrong, Halo's fun. The TU is fun. But sometimes a nail-biting,
Play Arena.
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