glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Re: Whooa, thanks a heap
Posted By: mattroe <matt_roe@live.com>Date: 7/27/11 2:02 a.m.

In Response To: Re: Whooa, thanks a heap (Ibeechu)


: No problem! Animation is one of the few things I love to talk at length
: about, and my school is all about encouraging everybody to critique
: everybody else's work, so it's kind of habit now :P

: Weight shifts are definitely hard to grasp. At AM in class 1, we used a rig
: called Ballie, which was just a big ball with legs (there's a free rig by
: someone else named Matt called Lieutenant Dan which is more or less a
: clone of Ballie), and doing assignments with that rig was a great lesson
: in weight shifts and lower body mechanics since the body of the rig is
: basically a hip bone. Also, something to think about, my class 4 mentor,
: Wayne Gilbert, went on and on about how you should animate the legs and
: feet, even if (or especially if) the legs are obscured or out of frame.
: You obviously shouldn't spend time polishing something you can't see but
: he's completely right because it is noticeable. If you don't animate the
: legs, then the hips won't look right. And if the hips don't look right,
: the audience will know something is wrong with the feet.

: By the way, your response to criticism is AWESOME! Like I was saying before,
: I spend a lot of time around CGTalk and the 11secondclub and, frankly,
: many of them (especially beginners) get so defensive to criticism that it
: just makes you not want to help them. As I'm sure you know, the only way
: to get better is to constantly be reminded how bad you're doing and you
: definitely have the right attitude towards that. Gotta get that thick skin
: early because if you keep trying to tell the director in a studio why he's
: wrong and you're right, you won't last very long.

: By the way, here's a great thread on CGTalk about this very thing:
: http://forums.cgsociety.org/showthread.php?f=154&t=880504&highlight=respond
: - Someone posted an animation they did, people tried to crtiique him, and
: he got very defensive and ended up getting actually pretty nasty towards
: everyone.

: Anyway, can I ask what school you go to? In my experience, and going by
: hearsay, colleges tend to be really awful for learning something like
: animation because they try to lump all the CG art fields together and call
: it an "animation program" or something, and the instructors
: almost NEVER give actual biting critiques of the students' work. But it
: sounds like your school is avoiding all these pot holes. I was just
: curious if it was somewhere I knew.

Haha, well, I'm a beginner, what would I know. If there're things that need improvement and people point them out to me, it seems stupid to not accept that. Like refusing offers of money or something, heh. I'll definitely have a look for that rig, weight shifting was the biggest struggle for me in that assignment, to the point I tried avoiding having him turn around if I could. My teacher worked on Happy Feet 2 as a previs animator so he had to learn very quickly how to deal with criticism -- apparently George Miller knows what he wants. :P

I live in Australia -- I'm assuming you're not -- so I'm not sure if you'll have heard of the place, but it's called the Academy of Interactive Entertainment (mostly gets called the AIE). It's a brilliant college though, tachers definitely know what they're doing, got people who have worked on LA Noire, Happy Feet 1 and 2, Mad Max, Pixar films... I was almost starstruck when I joined, haha. They're definitely not afraid to speak their mind... sometimes it feels like they're too harsh, haha. The ex-Pixar guy absolutely ripped into this animation the other day.


Message Index




Replies:

An RvB animated clip... sort of *sOT*mattroe 7/26/11 11:46 p.m.
     RvB is hiring Animators. Just sayin' (GREAT JOB!!) *NM*INSANEdrive 7/27/11 12:19 a.m.
           Re: RvB is hiring Animators. Just sayin' (GREAT JOIbeechu 7/27/11 1:05 a.m.
                 Whooa, thanks a heapmattroe 7/27/11 1:17 a.m.
                       Re: Whooa, thanks a heapIbeechu 7/27/11 1:45 a.m.
                             Re: Whooa, thanks a heapmattroe 7/27/11 2:02 a.m.
                                   Re: Whooa, thanks a heapIbeechu 7/27/11 2:16 a.m.
                                         Re: Whooa, thanks a heapmattroe 7/27/11 2:20 a.m.
                 Re: RvB is hiring Animators. Just sayin' (GREAT JOLouis Wu 7/27/11 8:56 a.m.
                       Dear Louis Wu:Miguel Chavez 7/27/11 8:59 a.m.
                             lol *NM*DHalo 7/27/11 9:02 a.m.
                             DOH!Louis Wu 7/27/11 9:07 a.m.
                                   Re: DOH!Stephen L. (SoundEffect) 7/27/11 11:13 a.m.
                                         Re: DOH!CaneCutter 7/27/11 3:38 p.m.
                       Re: RvB is hiring Animators. Just sayin' (GREAT JOINSANEdrive 7/27/11 11:44 a.m.
     Oops, couple of typosmattroe 7/27/11 12:43 a.m.
     Wow... awesome.padraig08 7/27/11 2:18 a.m.
     Great workZackDark 7/27/11 2:48 a.m.
           One lone tearjo 7/27/11 4:32 a.m.
     That is awesome! *NM*Elzarthebam 7/27/11 4:34 a.m.
     Great job, dude.AngelicLionheart 7/27/11 1:09 p.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.