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Re: Extra campaign features I'd like in CEA | |
Posted By: Rockslider | Date: 6/11/11 1:22 p.m. |
In Response To: Re: Extra campaign features I'd like in CEA (Kermit) : I suspect there's going to be an implementation of skulls very similar to : what we've seen in the last three games. That would certainly be something, but sadly there was never a skull for getting more enemies, nor one for making enemies more randomized (another option I'd like), both of which would've been far more engaging than a lot of those others I think. Still, it's 343 in charge now, and maybe they'll bring in some different skull effects. : I kind of doubt this simply because we've never seen the ability to modify
I know we've not had this before, but with the new developer maybe I can be slightly more hopeful than I otherwise could. I'd be fine with it being an unlockable of course. : I'm intrigued, but it won't happen. They've already emphasized how important
Marty and/or Bungie as a whole do seem to've had this thing about forcing the full musical experience on the player. That was their prerogative of course, but I did view it as unnecessarily restrictive. It's not as if the gameplay would've lost its identity without the music. Perhaps 343 will be a little more relaxed about things, who knows.
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