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Re: Extra campaign features I'd like in CEA | |
Posted By: Rockslider | Date: 6/11/11 12:23 p.m. |
In Response To: Re: Extra campaign features I'd like in CEA (Captain Spark) Looks like you're talking about changes rather than new features, but here's some reaction anyway. : I would like to see the physics of the warthog changed to make it feel much
Hey, I've grown rather attached to that bucket-of-bolts sound! It has a comical aspect and gives me a smile every now and then when I prang the Warthog. But since they're redoing the audio, perhaps you'll get your request. I wouldn't want the hog's dynamics changed at all though. Well, ok perhaps the one thing I'd happily change would be to give it a bit more power when you put it into reverse, because it does feel underpowered there. Aside from that, I really like its weighty feel and pretty much hated how that was altered in the sequels (twitchy, light, toy-like). One other thing though. I'd happily remove the small blue indicator arrow, because it seems redundant. Does anyone use that to drive? : I would like to see the Needler get maybe 25 extra feet of range. I wouldn't want it changed. I'm too attuned to its current range, and wouldn't want to have to revise my range instinct just for the sake of being able to take out some opposition from slightly further away. Was there anything in particular that prompted this desire? : Since the Needler
Yeah, it was quite weird that we only got needler ammo in that one level. You'd think they would've scattered a bit more around. I could've done with that!
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