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My Comprehensive-ish Argument With Narcogen | |
Posted By: Quirel <I_am_quirel@hotmail.com> | Date: 5/27/11 3:23 p.m. |
In Response To: Re: Why retcons don't bother me anymore (Narcogen) : I probably wouldn't entrust it to me, either. I just don't happen to think : the technical details are of more than passing interest, and I think that : theme, character, and plot all should (and usually do) take precedence. Mind if I go off on a tangent?
And inevitably, there was going to be someone who would reply with "Who cares, so long as it's fun?"
And that's how I see you. You're an exclusionist. You're someone who doesn't care about the backstory to Halo. You're like the people who've only played the games, only know the games, and insist that the games are all there is to Halo. But you're smart. I know that. You offer thoughtful arguments. You (Typically) don't flamebait. Hell, unlike 99% of the people hooked into the internet, you actually use proper spelling and grammar in your posts. You're a smart person, yet you hold an opinion that is not only the polar opposite of my own, but you have a view of fiction that I find particularly odious. Just try and imagine how frustrating that is for me. : I also tend to measure the franchise against how other successful franchises
Not a good metric, I'd say.
Star Wars? Lucas. That's the beginning and end of the argument.
Not to say that multiple creators is foolproof. I mean, look at the Ewoks. The EU is... well, a mess. The best items come from the authors who actually read each other's work, talk to each other, and even ask if they can use certain characters. I'm thinking of Zahn, Stackpole, and (Squints at bookshelf) Stover. : On what basis do we expect better results than what we've seen? Isn't it
Fairly low, I'd say.
For your reading pleasure,
As per a Bungie employee, one of the original writers, Bungie participated with the writers in creating the product. OF course, they're only human, and tFoR was made on a short deadline, so mistakes are understandable. But before Reach, I have only observed three instances of friction between Bungie and the writers. -"Please direct all questions about time-traveling Forerunner crystals to Nylund, please."
-"Boren's Syndrome vs Spartan I"
-"Halo Wars"
Have you seen more? I'm not terribly concerned with the appearance dates of the Elites/Hunters/Engineers/Human gravity plating, because tFoR was written in such a short time. Mistakes were made, and my only regret was that they weren't taken care of sooner. That, and Eric Nylund has a terrible habit of introducing a new element to increase tension or conflict, when it occasionally doesn't quite make sense. It's a writing flaw, kinda like M. Night Shyamalan and his twist endings or Frankie and his love for ONI. It's a bad habit, but one that's terribly hard to break. : Out of curiosity, what was the scariest thing I wrote? Generally I find
Your entire view of fiction, unfortunately, is alien to me. Not just alien. It's like an Eldritch Abomination, from which I can only flee. From what I can understand of your approach to dates, appearances, and such, you view fiction in a bare-bones, Gilgamesh-level of detail. The whole of Halo: CE is boiled down to "John 117 fighting Covenant on a giant ringworld made by Forerunner. In the first level, he woke up, retrieved Cortana, and made his way to the lifeboats. In the second level, he fought off Covenant strike teams and regrouped with a bunch of Marines, with help from Foehammer. In the next level, he fought his way onto a Covenant capital ship with Johnson and a group of Marines, rescued Keyes, and escaped. Here, he learned about Halo." And so on. You reduce the story down to the bare details, when those details are what make Halo into Halo. What makes this patently absurd is your insistence that a model of the PoA is just a representation, with no details that can be derived from it. A model or a picture of something in a story is used because that is what the object is supposed to be. That's what the readers or players are supposed to latch onto and say "Yeah, that's the Pillar of Autumn" or "That's the X-Wing".
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