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Re: Reach Radio Dialogue...
Posted By: VincentDate: 10/10/10 1:51 p.m.

In Response To: Re: Reach Radio Dialogue... (Vincent)


: Also, has anyone put these in the order we reach these areas in campaign yet?
: I suspect that might provide a "true" organisation.

Okay, here's all the transcripts in campaign order. Works fine - the only thing I'm not sure of is the two messages on The Package. I've put them in the order we get to those areas, but I think they fit best the other way round. Judge for yourselves. Tomorrow (or possibly later tonight) I'll go and listen to these again and attempt to update/correct the transcripts. Eventually I'd like to record them all, unless someone else does it first. Anyway, here's the re-ordered transcripts.

Overlook - First Mission

[1] Do you think the army showing up in Pálháza is connected to the Visegrad hub going down?
[2] Well, newsfeed says it was (in their defense?). But if you're going to make a statement, why hit a remote place like Visegrad?

[1] You think it was UNSC goons? Like, maybe they found out the URF was running a pirate station out of the Visegrad hub?
[2] If that was the case, why blame the outage on an Innie success? Why not apologize for a temporary outage and play up the futility of resistance?

[1] Well, what do you think it is, then? If it ain't the Innies, and the UNSC is spinning it...
[2] Nah, brother, _don't_ say it.
[1] I'm just saying we should be prepared for the worst, is all. We should-

[2] So you think the next logical explanation is _Covenant invasion_? Those guys blow up planets, not shut down local carrier hubs.
[1] Visegrad isn't JUST a local carrier hub, though. It's one of the three hubs that connects the northern (oilfields ?) with the main complex down south, and thus the rest of the colonies.

[2] O-kaaay...

[1] I'm saying this is either a very ballsy and strategically sound move on the part of the Innies, and we're in the middle of a coup d'etat...
[2] Orrrr?

[1] Or the Covenant's here and it's already too late.

Courtyard - Second Mission

[DX] Blue Delta, this is Dragon X-Ray, we are on the ground and 3 mikes out from the objective, over.
[BD] Dragon X-ray, be advised that you are the only UNSC ground asset in that grid, over.

[DX] Say again, Blue Delta? We've got movement due east, that should be strike red, over.
[BD] That's a negative, Dragon X-ray. I say again, be advised you are the only UNSC asset in that area.
[DX] Roger, Blue Delta, we're picking up that movement again due east, you got something to soften it up?

[BD] You got a location, Dragon X-Ray?
[DX] Grid as follows: Whiskey Delta 1574 1712.

[BD] Roger, I copy. Whiskey Delta 1574 1712.
[DX] That's correct. Request immediate support from any assets on station.

[BD] Dragon X-Ray, looks like all I've got available at this time is the UNSC Aegis' Fate.

[DX] Blue Delta, is Aegis' Fate wet navy?
[BD] Negative, Dragon. She's an exoasset, a frigate.
[DX] Whoa! We're less than a klick from the target area, Blue Delta. We ain't that desperate for help.
[BD] Understood, Dragon X-Ray. Give 'em hell out there, and good luck.

Powerhouse - Third Mission

[G5] Gamma 1, facility Alpha 412 is overrun, and I'm heading to your location with what's _left_ of Gamma 5, over.

[G1] Gamma 5? damn, it's good to hear you. How many you bringing? I thought Bnet said your house got knocked down.
[G5] Confirm. ODG 412 is slag. Lost all but 14 able bodies. Making our way over in 2 'Hogs and a radio van.

[G1] The more the merrier. Looks like we got makin's for a party. Some honest-to-god Spartans are ridin' up here with some boys from Third Mech as we speak.
[G5] Hate to break it to you, Gamma 1, but Covvies hit us with two divisions at A412. How many Spartans you got on approach?

[G1] Gamma 5, say again? That was two divisions, over?

[G5] That's affirmative. We put a dent in 'em, but that's about it. The only reason I ain't one of them on the line with you right now is HighCom decided to drop every available asset right on top of em, and us. Over.
[G1] Well, I hope you're bringing extra ammo, then, Gamma 5.
[G5] All we could carry and then some. ETA 25 mike, out.

Spire - Fourth Mission

[R43] Gamma 1 Actual, this is Recon 43. We are in position, over.

[G1X] Recon 43, this is Gamma 1 Actual, gimme a radio check, over.

[R43] Got eyes on 3 ghosts and 24 infantry. Typical scout detachment, please advise.

[G1X] Recon 43, do not engage. Sit tight and keep your eyes and ears open. I say again, gimme a radio check, over.
[R43] Gamma 1 Actual, we do not read you, say again, we do _not_ read you, over.
[G1X] Recon 43, you are not cleared to engage. I say again, you are not cleared to engage.

[G1X] Is there anyone else close to their grid? Dammit!

[R43] Looks like we're on our own, boys. This is their eyes and ears, we flatten these guys and disengage, tag your targets and get ready to go loud on my mark.
[G1X] Recon 43 this is Gamma 1 Actual. I say again, you are to stand down and withdraw immmediately, _do not engage_, over.

[R43] Fire, that's it, make 'em count!
[G1X] What do we have that we can send to support them? Dammit!

[R43] Pull back, move and shoot, move and shoot! Where the hell did all these hostiles come from?
[G1X] Tell Beta Romeo Actual that the company we are expecting is going to be arriving a little sooner than we anticipated. (Recon 43), I say again, you are not cleared to engage! Stow your weapons, we are reading multiple inbound hostiles in your sector - you do _not_ want their attention, over!

[R43] Aw, damn! Tip of the spear, nothin', it's the whole god-forsaken fleet! Fire, fire, fire!
[G1X] Recon 43 respond. Check in. I say again, Recon 43, do you read me? Dammit. Get Red Team up and running, high alert. We're about to have company.

Countdown - Fifth Mission

[R] Gamma 1 Actual, my team is in position. Get your people ready to move as soon as I give the signal, over.
[G1] With respect red, we might not be spartans, but this is our home. My men will die here if I ask them to.
[R] I don't doubt that, Gamma 1 Actual. Let's hope we won't need them to. Defensive perimeter online.

[G1] This is nuts. What in the hell are those autoturrets supposed to do against what they're bringin'? Over.[R] Divide their attention.

[R] Visual. Thirty-two Wraiths moving with two hundred sixty infantry at two hundred meters, closing on our lines due west at six kilometers per hour. Beta Red, hold position until I trigger primaries, then close on their front line as fast as you can.

[G1] Dammit, Red, I heard you Spartans were crazy. Gamma 5, radio check over.
[G5] 5 by 5, Gamma 1 Actual. Drone's holding station at over ten thousand feet. We got eyes on the whole damn thing.

[G1] Those Spartans ARE crazy, they're gonna get us killed.

[G5] Holy ! You're ain't gonna believe this! Beta Red just punched right up into the guts of that Covy column! Ever see a Spartan go hand to hand with a wraith? Unbelievable!
[G1] What are 11 Spartans gonna do against 30 thousand covenant? They're dead men.
[G5] Can't argue that, but those Spartans just bought us some time! We might just make it outta this alive! Get ready to move, over!

[G1] Let's get the hell outta here.
[radio hiss, gunfire, explosions]

Boardwalk - Sixth Mission

[G1] Unknown station, this is Gamma One Actual, do you read, over?

[IF] Gamma One Actual, this is Iron Fist. We read you. What is the current status of Facility Alpha 331?
[G1] Facility Alpha 331 is overrun & offline, Defense grid at uniform delta ? is running at starvation levels. If you're looking for survivors, we've got a few.

[IF] Negative, Gamma, we are enroute to support Beta Red. Any word on his status?
[G1] None, over.

[IF] Acknowledged. There is a temp evac station 50 klicks west along your current vector at UD 0896 3987. I'll let them know you're coming.
[G1] Might want to tell them to pull up stakes. Beta Red may be tough as hell, but I have no idea how long they'll be able to tie up two armor divisions.

[IF] Say again, Gamma, over.
[G1] I said Beta Red may be tough as hell but - oh, my god!
[IF] Gamma 1 Actual, we lost you, say again, over.

[G1] Iron Fist, This is Gamma 1 Actual. 3 covenant cruisers just dropped out of cloak directly above us, holding at approximately twenty thousand feet travelling due east at approximately three hundred knots, 3-0-0 knots!

[IF] Visual confirm, Gamma 1. They just passed within 50 meters of our bird.

[IF] Go NOA, and punch it, there's still a chance we can pull Beta outta there.
[G1] Wait a minute, you're not thinking of heading *into* that mess, are you?

[IF] Godspeed, and see you on the other side Gamma. Out.

Beachhead - Sixth Mission

[1] I need to know where to send these people to.
[2] Your yelling in my ear isn't helping me find solutions any faster.

[2] The evac stations in Manassas and New Ezhtergom are no longer responding. They haven't been for... I'm doing what I can here. The nearest evac station to you is...
[1] What?
[2] Never mind. I'm looking for another one.

[2] Look, if you can, get your people to whatever vehicles you have over there, and...
[1] What are you talking about? Whoa, what was-
[2] That was a shockwave. Look, you should load all your people onto jets (?) and start heading west as fast as you can.
[1] This isn't a portable unit! I don't have any way to get back in contact with you.

[2] Look, I'm sending this over the IMF. It's the number to my personal channel. Call me when you get everyone loaded.
[1] Thank you!
[2] Don't thank me yet, I still have to find you a way off this rock.
[1] Thank you, thank you!

Reflection - Seventh Mission

[Maj] Alpha 20, This is UNSC Majestic, 2 mikes out from window. Once we're on station you'll have us for all of 3-0 seconds, over.

[A20] Acknowledged, Majestic. Stand by, we are waiting for the go/no go on the shoot. Uploading (?) telemetry on target.
[Maj] Telemetry recieved, on standby.

[A20] CENTCOM, OWA is 1 mike 3-0 seconds out from window, DD with five-zero one-hundred-sixty charlie mike, once on station we'll have 3-0 seconds of trigger time, over.

[CENTCOM] Alpha 20, this is CENTCOM. Beta Red is directly in the splash zone. Until we have visual confirmation of their status we are no go, over.
[A20] CENTCOM, those cruisers are burning birds out to 5-0 klicks, hell, they've hit civvy evac birds all the way out to CIS. Beta Red have gone above and beyond but there's no way out for them, they just bought us our window, now give me the go and I'll finish the job.

[CENTCOM] God help us. Go hot. Out.

[Maj] (???) This is Majestic. Copy, Alpha, requesting go for shoot.
[A20] Affirmative, we are go on the shoot.
[Maj] Acknowledge, shoot is a go, out.

[Maj] 6 rounds, target number KT 2005.
[A20] Copy, Majestic, Target number KT 2005.

[Maj] Shot, over.
[A20] Shot, out.

[Maj] Splash, over.
[A20] Splash, out.

[Maj] Rounds complete, over.
[A20] Rounds complete, out.

[A20] (???) to Majestic, all three target vehicles neutralized. I don't even want to guess what happened below.
[Maj] I copy, Alpha. end of mission, all three target vehicles neutralized. It's been fun, hope we get a chance to do it again. Out.
[A20] God willing. Out.

Outpost - Eighth Mission

[1] Charlie Hotel!
[2] For Pete's sake.
[1] What?
[2] You really love the idea that you're deep in the cloak and dagger BS, don't you? This isn't a clandestine meeting, Joe, we're pulling everyone out because the planet is burning.

[1] Oh, my god.
[2] If it'll help keep your mind off it, you can tell me what you've got.
[1] Halsey's new pet project, this new AI. It's a generational leap - I'm not even sure that's strong enough language.

[2] So it's a pretty big deal, huh? Any idea who the donor was?
[1] Just showed up one day. A couple months after one of the annexes in Omega wing was quarantined. Is that cloak and dagger enough for ya?
[2]

[1] And typical of her work ethic, she's given total access to everything. It can bi-locate as well.
[2] What do you mean?
[1] It can be in multiple places at the same time. Maybe multi-locate would be a more accurate term.

[2] Like a waldo? What use is -
[1] No, as a duplicate - capable of independent action. I've never seen it work in concert with itself, so I'm not sure if there's some technical issue with that, or...

[2] So maybe a safety issue? Or, just, you never saw it happen.

[1] Technical issue. Something that would make doing it impossible. A safety issue wouldn't stop Halsey.
[2] Yeah, I guess not. You know what, let's get the hell outta here.
[1] Isn't that what we _were_ doing?
[2] Sure, let's just keep moving.

Glacier - Eighth Mission

[1] I swear, you're pathological about entering places through the HVAC system.
[2]

[1] There's still three friendlies registering with the security system.
[2] Yeah. They got names?
[1] Kinda. Chump One, Chump Two, and Dr. Catherine Elizabeth Halsey, PhD.
[2] You got lifesigns, or?
[1] I got a bunch of noise, is what I got.

[2] Yeah?
[1] What I don't have is her exiting through a secure checkpoint.
[2] So it may just be her badge, right?

[1] And if she's actually down there?
[2] She's either dead, or is refusing to leave her most recent pet project.
[1] I'm not carrying her narrow ass outta here.
[2] Neither am I. Either she's dead, and it ain't gonna matter, or she's alive and can't interfere with the op.

[1] Yeah?
[2] If she's alive, I say whoever finds her puts two in her head, then dumps the body in a rigid container of thermite 'nades and pulls the pin. See if they pull any recognizable teeth out of that mess.
[1] Harsh. We could just strap her to one of these Mike Foxtrot Delta Deltas.
[2] Sounds like we got a plan.

Boneyard - Ninth Mission

[G1] Gamma 5, holy crap, Bunkman(?), d'you see that?
[G5] See it? Felt that in my damn chest. Whoever pulled that trigger wanted those sonsa-blam!-es dead.

[G1] Can't believe we just walked outta that crater. We gotta be the two luckiest bastards on this whole planet.
[G5] Luck ain't got nothing to do with it, Jake.

[G1] Think anybody could have survived that?
[G5] You mean Beta Red? They say Spartans never die, but I don't think anything lived through that.

[G1] Damn, whole lotta real estate burning down there. Won't be much left once this is all said and done.
[G5] Here we are, hightailing it to anywhere else. Doesn't seem right.
[G1] Well, pretty soon won't _be_ anyplace else to run to. What's next, Earth?

[G5] Jake, anyone tell you you talk too damn much?
[G1] All the time. What the hell else was there to do on Reach besides chase pioneer girls?
[G5] Now there's nothing. Now there's nothing at all. Five out.

Holdout - Ninth Mission

[1] So, uh.

[2] Come on, spit it out.
[1] You, uh, got a zombie plan?
[2] Hell yeah.

[1] Yeah? Maybe we could exchange notes.
[2] Well, uh, I dunno man. Zombie plans are kinda... deeply personal things.

[1] Well, I'm just saying, it's just, I got all these things in my mind, you know, and getting 'em out in the open really helps for building up (???) in my head.
[2] Makes sense.

[1] Okay.

[2] Huh. So, zombies can still hear and stuff, so that makes guns a weapon of last resort, right?
[1] Yeah, yeah, guns all fire ammo, too.

[2] Exactly. So I was thinking that, hey, what is a weapon that'll keep them out of grabbing range, AND won't run out of ammo? A _spear_.

[1] Hold up.
[2] What?
[1] Now, see, this is workin' already.
[2] Huh?
[1] Spear! I thought so too at one time, but the possibility of getting it stuck in the brainpan of a walking corpse is very real.

[2] Oh yeah, you're right. Man, I hadn't thought about that. Well, uh...

[1] Ball-peen hammer.
[2] But, you'd have to get right up on top of the zombie to use it, man.

[1] Yeah, so if I'm the one running around killing zombies, man?
[2] What?
[1] A single charged blow to the head would drop most zombies. It'd work on cheetahs, too.
[2] What the... There aren't cheetahs on Reach. Anyway, we should probably be working the kinks out of our alien invasion plan first. Aliens are smarter, faster, and more technologically advanced than zombies. They're also here. Zombies, not so much.

[1] When in doubt(?), you're reaching in a place no self-respecting marine would spend any amount of time.
[2] Hey, we ain't in the Autumn yet, pal.

O'Brien and Cal 4eva



Message Index




Replies:

Reach Radio Dialogue...GrimBrother One 10/9/10 3:52 p.m.
     This is very good stuffGeneral Battuta 10/9/10 4:09 p.m.
     I love this...padraig08 10/9/10 4:44 p.m.
           Re: I love this...Slith 10/9/10 4:49 p.m.
                 Re: I love this...jlm699 10/10/10 10:50 a.m.
                       Re: I love this...Paul Shelley 10/10/10 3:02 p.m.
           Re: I love this...General Battuta 10/9/10 4:49 p.m.
                 Re: I love this...padraig08 10/9/10 4:52 p.m.
                       Re: I love this...Hikaru-119 10/10/10 10:50 p.m.
                             Statement retracted *NM*Hikaru-119 10/10/10 11:01 p.m.
           Re: I love this...Riceatron 10/9/10 10:37 p.m.
           Re: I love this...Vincent 10/10/10 12:34 p.m.
                 Re: I love this...thebruce0 10/12/10 12:13 p.m.
     Love this partTDSpiral 10/9/10 5:27 p.m.
           Re: Love this partDragonclaws 10/10/10 4:47 a.m.
                 Re: Love this partSonofMacPhisto 10/10/10 2:54 p.m.
                       Re: Love this partthebruce0 10/12/10 12:16 p.m.
     Re: Reach Radio Dialogue...General Vagueness 10/9/10 7:43 p.m.
     Re: Reach Radio Dialogue...Vincent 10/10/10 12:38 p.m.
           Re: Reach Radio Dialogue...Louis Wu 10/10/10 12:43 p.m.
           Re: Reach Radio Dialogue...Vincent 10/10/10 1:51 p.m.
                 Re: Reach Radio Dialogue...Louis Wu 10/10/10 2:09 p.m.
                 Re: Reach Radio Dialogue...SonofMacPhisto 10/10/10 2:54 p.m.
                 Re: Reach Radio Dialogue...General Vagueness 10/13/10 4:03 p.m.



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