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Re: Who owns the game engine?
Posted By: Wayward Spleen™Date: 9/13/10 7:42 a.m.

In Response To: Re: Who owns the game engine? (Narcogen)


Myth was a "100%" 3D engine, however...

Since it rendered terrain via a grayscale displacement map, you never ended up with points the player could access underneath points (ie bridges that could be walked over AND through).

Fetchball ran into a few phantom geometry errors on its goals because of that issue.

5 Champions bridges were 100% illusion. In fact, the screenshots on the box featuring the bridge were "doctored" to give the illusion of carnage above and beneath.

So Myth was a fully 3D engine with limitations - it didn't handle multiple z-levels gracefully (read also: at all). For units, it used billboards - but billboards are geometry - even if just a "square". Just because that square always faces the camera, it doesn't make it any less a piece of geometry.


Message Index




Replies:

Who owns the game engine?GrimBrother One 9/10/10 11:28 p.m.
     Re: Who owns the game engine?Ragashingo 9/10/10 11:31 p.m.
           Re: Who owns the game engine?Hey You 9/11/10 12:17 a.m.
                 Re: Who owns the game engine?Ragashingo 9/11/10 1:01 a.m.
                       Re: Who owns the game engine?Eiii 9/11/10 4:51 a.m.
                       Re: Who owns the game engine?FyreWulff 9/11/10 5:01 a.m.
                       Re: Who owns the game engine?Narcogen 9/13/10 12:49 a.m.
                             Re: Who owns the game engine?Cody Miller 9/13/10 2:28 a.m.
                                   Re: Who owns the game engine?Narcogen 9/13/10 4:17 a.m.
                                         Re: Who owns the game engine?Wayward Spleen™ 9/13/10 7:42 a.m.
                                               Re: Who owns the game engine?Cody Miller 9/13/10 9:29 p.m.
                                                     Re: Who owns the game engine?Narcogen 9/14/10 2:02 a.m.
     Re: Who owns the game engine?RC Master 9/11/10 7:17 a.m.



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