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|Re: Saxaphone trouble|
|Posted By: Anton P. Nym (aka Steve) <email@example.com>||Date: 9/25/09 11:08 a.m.|
In Response To: Re: Saxaphone trouble (Rockslider)
: I don't know why they have to have the dialog off; seems
: to mitigate badly against the usefulness of custom music. Besides, all the
: sound effects seem to be there - so why not dialog?
Apparently the problem is with sound mixing.
One of the podcasts from pre-Halo 3 (with Marty and Frankie) talked about custom soundtracks and the Halo 3 engine. Apparently the audio engine can track the volume of Marty's soundtrack, as it's mixed "on the fly"*, so that it can be "ducked" under combat dialog to keep the dialog audible and comprehensible to the player. However, the engine doesn't seem to do this as well with custom soundtracks; with them, apparently, there was as much chance of the music "talking over" the dialog as there was the dialog trumping the music.
So rather than settle for an uncontrollable and likely unsatisfactory experience, they opted instead to grant custom music primacy and switched off the combat dialog entirely.
-- Steve's not an audio engineer (or audio Engineer) and so has likely made a hash of at least one point in the above.
PS: the sound effects were likely left on because you don't need to "understand" them, just hear them... so custom music stomping on them wasn't as big an issue.
*which seems to be the function of that Waves plug-in that Marty gushed over pre-Halo 3.
|Ars Technica pans ODST||Jordan117||9/21/09 12:36 a.m.|
|Re: Ars Technica pans ODST||PsychoRaven||9/21/09 12:42 a.m.|
|Re: Ars Technica pans ODST||Hedgemony||9/21/09 12:47 a.m.|
|SPOILER (not really)||Lord Osiris||9/21/09 1:03 a.m.|
|Re: I'm right there with you *NM*||Hedgemony||9/21/09 1:07 a.m.|
|Re: Ars Technica pans ODST||Cody Miller||9/21/09 2:11 a.m.|
|Re: Ars Technica pans ODST||PsychoRaven||9/21/09 2:56 a.m.|
|Re: Ars Technica pans ODST whoa, whoa||Hedgemony||9/21/09 3:03 a.m.|
|You're right||PsychoRaven||9/21/09 3:07 a.m.|
|Ugh I'm calling it.||PsychoRaven||9/21/09 3:09 a.m.|
|Re: Ugh I'm calling it.||Hedgemony||9/21/09 4:56 a.m.|
|Sorry about the angry reply||PsychoRaven||9/21/09 3:05 a.m.|
|Re: Ars Technica pans ODST||Narcogen||9/21/09 5:03 a.m.|
|Re: Ever the voice of reason, Narcogen||Hedgemony||9/21/09 5:50 a.m.|
|Re: Ars Technica pans ODST||Blackstar||9/21/09 5:52 a.m.|
|Stacker.||Narcogen||9/22/09 2:55 a.m.|
|Re: Ars Technica pans ODST||rolandk73||9/21/09 6:20 a.m.|
|Re: Ars Technica pans ODST||PsychoRaven||9/21/09 11:01 a.m.|
|Re: Ars Technica pans ODST||Cody Miller||9/21/09 12:18 p.m.|
|Blame Microsoft's Men in Black?||kapowaz||9/21/09 7:03 p.m.|
|Saxaphone trouble||Rockslider||9/21/09 7:53 p.m.|
|Re: Saxaphone trouble||Narcogen||9/22/09 3:00 a.m.|
|I hope I'm not the first to say this...||stan||9/22/09 10:33 p.m.|
|The only thing I don't like about it...||Jordan117||9/22/09 10:50 p.m.|
|Re: I hope I'm not the first to say this...||Ibeechu||9/23/09 9:27 p.m.|
|Re: Saxaphone trouble||FyreWulff||9/23/09 12:16 p.m.|
|Re: Saxaphone trouble||Louis Wu||9/23/09 12:25 p.m.|
|Re: Saxaphone trouble||Narcogen||9/23/09 11:50 p.m.|
|Re: Saxaphone trouble||FyreWulff||9/24/09 12:56 a.m.|
|Re: Saxaphone trouble||Narcogen||9/24/09 2:05 a.m.|
|Re: Saxaphone trouble||Rockslider||9/23/09 5:13 p.m.|
|Re: Saxaphone trouble||Bry||9/23/09 5:40 p.m.|
|Re: Saxaphone trouble||Narcogen||9/23/09 11:51 p.m.|
|Re: Saxaphone trouble||Anton P. Nym (aka Steve)||9/25/09 11:08 a.m.|
|Re: Saxaphone trouble||Rockslider||9/26/09 7:00 a.m.|
|Re: Ars Technica pans ODST||Ragashingo||9/21/09 12:51 a.m.|
|Re: Ars Technica pans ODST||electrojew||9/21/09 2:13 a.m.|
|How odd...||Anton P. Nym (aka Steve)||9/21/09 10:51 a.m.|
|Re: How odd...||DogCow||9/22/09 10:38 a.m.|
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