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Re: ODST is bittersweet, for me | |
Posted By: Psychophan7 | Date: 6/4/09 4:32 a.m. |
In Response To: ODST is bittersweet, for me (Jordan117) Is it possible that the tactical map is not accurate? What you see as a weird terraced coast, I see as being contour lines on an imperfect holographic display. I find it likely that the holographic system can't do topographical curvature, so it does layers instead, producing that terraced look. Halo 2 jump:
I compared that to other screens from the trailers, and here is where I figure ODST will be taking place: (Within the blue circle)
In order to accomodate this supposed area, some of the map does, sadly, need to be altered.
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Replies: |
ODST is bittersweet, for me | Jordan117 | 6/2/09 5:10 p.m. |
Oops. | Jordan117 | 6/2/09 5:14 p.m. |
Re: ODST is bittersweet, for me | The More Deluded | 6/2/09 6:51 p.m. |
:-\ | pete_the_duck | 6/2/09 7:51 p.m. |
Re: :-\ | Stephen L. (SoundEffect) | 6/2/09 8:15 p.m. |
Re: :-\ | Jordan117 | 6/2/09 9:11 p.m. |
Consider this: | InnerRayg | 6/2/09 9:19 p.m. |
Re: Consider this: | Jordan117 | 6/2/09 9:26 p.m. |
Re: :-\ | Stephen L. (SoundEffect) | 6/2/09 10:22 p.m. |
Re: :-\ | Omega | 6/2/09 10:37 p.m. |
Re: :-\ | Stephen L. (SoundEffect) | 6/3/09 1:26 p.m. |
Re: :-\ | bluerunner | 6/3/09 1:55 p.m. |
Re: :-\ | Omega | 6/3/09 2:24 p.m. |
Re: :-\ | vlad3163 | 6/3/09 4:58 p.m. |
Re: :-\ | Omega | 6/3/09 6:18 p.m. |
Re: ODST is bittersweet, for me | MasterNoob | 6/2/09 9:32 p.m. |
Gameplay issue | FyreWulff | 6/2/09 9:46 p.m. |
Good Point...Here's another question | InnerRayg | 6/2/09 10:55 p.m. |
Re: ODST is bittersweet, for me | Warp2 | 6/3/09 8:50 p.m. |
Re: ODST is bittersweet, for me | Psychophan7 | 6/4/09 3:37 a.m. |
Re: ODST is bittersweet, for me | General Vagueness | 6/4/09 1:53 p.m. |
Re: ODST is bittersweet, for me | Psychophan7 | 6/4/09 4:32 a.m. |
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