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Melee Weapons?
Posted By: lostguru <aznjedi585@gmail.com>Date: 7/27/08 10:26 p.m.

In Response To: The Flaming Ninja Challenge!! (pete_the_duck)


I know this is already pretty old, but it just occurred to me that you could utilize the energy sword's and gravity hammer's powerful melee attacks for some of the challenges. Are you allowed to set these as your starting weapons, or is that a violation of The Rules?

: The Flaming Ninja Challenge!

: I am proud to present The Flaming Ninja Challenge!

: Only the Ninja who can pass all the obstacles in time truly deserve to
: wear Katana armor!

: All challengers must pass 7 devious obstacles before time runs out;

: The first obstacle is the jump challenge.
: It looks easy, but is it?

: The second obstacle is the slide challenge.
: Sliding down the ramp is simple--avoiding the teleporters that return you
: to the top is not!

: The third obstacle is the crate challenge.
: You must get past 3 rows of crates to continue on!

: The fourth obstacle is the ball challenge.
: You must make it across the gap by standing on top of the soccer ball. Oh,
: and you have to switch balls at the midpoint!

: The fifth obstacle is the precision jump challenge.
: Not only must you land on a narrow space, but you must control for the
: slope as well!

: The sixth obstacle is the pallet challenge.
: How quickly can you break through the pallet barriers?

: The seventh obstacle is the gravity lift challenge.
: Cross the chasm to claim victory!

: Do you think you have what it takes?

: : : Click here to download the map variant :: :
: (There is no required gametype, just follow THE RULES and default Slayer
: should be fine)

: Click here to view a panoramic image of the entire course

: THE RULES:

: The Flaming Ninja Challenge course is designed to prevent cheating. To be
: certain, however, there are certain rules: - ONLY ONE NINJA MAY COMPETE
: AT ONCE . Because ninjas work alone.

: - ALL OBSTACLES MUST BE NAVIGATED AS DESIGNED . Because jumping on the slide
: challenge, not using the soccer ball on the ball challenge, etc., is the
: way of a coward, not a ninja! (doing such things should be impossible by
: the design of the course, but Halo fans are crafty folk..)

: - NO WEAPONS/GRENADES/EQUIPMENT MAY BE USED, ONLY MELEE . Because true
: ninjas leave no collateral damage.

: (These rules reflect how the course was designed to be used, but you can do
: whatever you want--have a race to the finish, try it in pairs, change
: starting weapons so observers can fire spartan lasers at the contestant..)

: WHAT ELSE YOU SHOULD KNOW:

: - There is no required gametype , just follow THE RULES and default Slayer
: should be fine. Just be aware that obstacles (such as the ball challenge
: and pallet challenge) need time to reset between attempts, and the crate
: challenge may not reset perfectly. Optimally, a new round would begin
: between each attempt of the course--but making a gametype just for that is
: a waste of time and custom content space.

: - Any party size can load this map . You begin in a viewing area with a
: teleporter permitting entrance to and from the obstacle course. Just take
: turns!

: - Timing: Ninjas can complete the course in 150 seconds . The overshield
: furthest from the teleporter acts as a timer for " medium "
: difficulty, as it has a respawn time of 150 seconds. Pick it up before
: entering the teleporter--try to make it back before it respawns!

: Flaming Ninjas can complete the course in 120 seconds . The overshield
: closest to the teleporter acts as a timer for " hard "
: difficulty, as it has a respawn time of 120 seconds. Pick it up before
: entering the teleporter--try to make it back before it respawns!

: I should warn you, completing the course in 120 seconds requires an almost
: perfect run and particular speediness on the ball challenge...but it is
: possible.

: Now that I've introduced the map, I can say a little bit about making it;

: Finally using that BlackSkyCanvas I mentioned a while ago, ..this took a
: while to finish :) (to put it lightly!). I came dangerously close to
: exhausting my Forge budget, but felt compelled to make sure there was $7
: remaining.

: It probably goes without saying that G4's Ninja Warrior was an inspiration
: for this map variant (along with some famous words by Jason Jones). The
: jump challenge, ball challenge, pallet challenge, and grav lift challenge
: are all Halo 3 versions of obstacles you might see on the Sasuke course.

: I'm really proud of this map and looked forward to being able to share it
: with the community. I had to sit on it for almost a week to wait for the
: E3 fiasco to quiet down, so the thread would (hopefully) not get
: immediately buried. Augh!

: I'd love to hear some feedback. I've already got some ideas for a sequel, but
: this iteration was a lot of work and I would want to be sure there's even
: interest..

: Let me know what challenges you like or don't like, or any ideas you might
: have as well. I am especially happy with the slide challenge and ball
: challenge. It took a long time to figure out a way to make the ball
: challenge work without allowing people to cheat..and I could have gone
: with a longer slide, but that was very slow, painful construction in
: Forge. Both are lessons learned in what's feasible..


Message Index




Replies:

The Flaming Ninja Challenge!!pete_the_duck 7/18/08 5:17 p.m.
     Re: The Flaming Ninja Challenge!!elessar787 7/18/08 5:50 p.m.
     That looks like a blast! *NM*DiscipleN2k 7/18/08 6:02 p.m.
     Re: The Flaming Ninja Challenge!!Bryan Ojeda 7/18/08 6:11 p.m.
     Whoa (Neo style) *NM*SonofMacPhisto 7/18/08 6:27 p.m.
     Re: The Flaming Ninja Challenge!!BolognaFire 7/18/08 6:47 p.m.
     The Ultimate Challenge of Spartan-versus-Obstacle! *NM*SonGoharotto 7/18/08 8:11 p.m.
     Re: The Flaming Ninja Challenge!!xMixMasterX 7/19/08 4:08 p.m.
           Double whammy, eh? =) *NM*DHalo 7/19/08 4:21 p.m.
     The Flaming Ninja Challenge!! - results showpete_the_duck 7/25/08 7:26 a.m.
           Re: The Flaming Ninja Challenge!! - results showxMixMasterx 7/25/08 9:01 a.m.
                 Re: The Flaming Ninja Challenge!! - results showpete_the_duck 7/25/08 1:42 p.m.
           Re: The Flaming Ninja Challenge!! - results showdetranova 7/25/08 9:21 a.m.
                 Re: The Flaming Ninja Challenge!! - results showpete_the_duck 7/25/08 1:43 p.m.
                       Re: The Flaming Ninja Challenge!! - results showdetranova 7/25/08 2:02 p.m.
                       Re: The Flaming Ninja Challenge!! - results showxMixMasterx 7/25/08 4:13 p.m.
           Correctionpete_the_duck 7/25/08 7:13 p.m.
     Melee Weapons?lostguru 7/27/08 10:26 p.m.
           Re: Melee Weapons?pete_the_duck 7/27/08 10:49 p.m.
                 Re: Melee Weapons?xMixMasterx 7/28/08 9:11 a.m.
                       Quick tippete_the_duck 7/28/08 10:16 a.m.
                             Re: Quick tipxMixMasterx 7/28/08 11:36 a.m.



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