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Re: Halo Update: Desperate Measures Edition | |
Posted By: St. KIller | Date: 9/8/01 1:38 a.m. |
In Response To: Halo Update: Desperate Measures Edition (Matt) : Hey all- : Since the good folks at Haloplayers haven't posted it yet and their forum
: You should all go read it again tomorrow at Haloplayers to help me assuage my
: Without further ado.... : Like Neil Diamond, the Halo Update has steadfastly refused to die. But will
: - Post-combat behavior is in; AIs now can now comment to themselves or each
: - The crewmen fight better – better than the Bobs in Marathon, notes Chris
: - AI units now know the difference between darkness and light, and
: - Signaling animations are in; you'll see Marines waving, pointing things out
: - You can order Marines to get the hell out of the Warthog so you can drive
: - Marcus made the Banshee contrails look nicer. : - We fixed some specular lighting issues. : - Marty got all the music hooked up in the last mission of the game and is
: - At nearly all times, several people in the office are playing the game.
: -Matt So does that mean that the bots are in the game? Matt, Please answer me please |
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