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Halo Update: Desperate Measures Edition
Posted By: Matt <matt@bungie.com>Date: 9/7/01 11:34 p.m.

Hey all-

Since the good folks at Haloplayers haven't posted it yet and their forum seems to be down, I'm taking the unusual measure of posting this week's Halo Update here. I don't like doing this because I want people to visit all the sites that get the Halo Update, but I do want it up somewhere so those of you on the East Coast can read it and go to bed or do whatever else you do on Friday nights.

You should all go read it again tomorrow at Haloplayers to help me assuage my guilt.

Without further ado....

Like Neil Diamond, the Halo Update has steadfastly refused to die. But will there be enough data to keep it going until its first birthday?

- Post-combat behavior is in; AIs now can now comment to themselves or each other after an encounter, shoot enemies on the ground to make sure they're still dead, and so on.

- The crewmen fight better – better than the Bobs in Marathon, notes Chris Butcher.

- AI units now know the difference between darkness and light, and consequently know when to use the flashlight.

- Signaling animations are in; you'll see Marines waving, pointing things out to each other and so on.

- You can order Marines to get the hell out of the Warthog so you can drive it. This is a more humane alternative to the previous procedure for removing them from vehicles.

- Marcus made the Banshee contrails look nicer.

- We fixed some specular lighting issues.

- Marty got all the music hooked up in the last mission of the game and is fiddling around with it so it matches the action and doesn't get obnoxious.

- At nearly all times, several people in the office are playing the game. Co-op in particular is a lot of fun, but there's plenty of multiplayer action to be had. Bungie employees speak in awe of a certain 12-player CTF game that occurred a couple nights back. "It was just like a war," said Hardy. "Exactly like we hoped it would be."

-Matt


Message Index




Replies:

Halo Update: Desperate Measures EditionMatt 9/7/01 11:34 p.m.
     Re: Halo Update: Desperate Measures Editionoogaßooga 9/7/01 11:45 p.m.
           Re: Halo Update: Desperate Measures EditionColin Berry 9/8/01 11:57 p.m.
     Re: Halo Update: Desperate Measures EditionFunky J 9/7/01 11:50 p.m.
           That's always open.oogaßooga 9/7/01 11:54 p.m.
                 Re: That's always open. *NM*Funky J 9/8/01 12:00 a.m.
                       Re: That's always open.oogaßooga 9/8/01 12:01 a.m.
                             Re: That's always open.Funky J 9/8/01 12:03 a.m.
                       Re: That's always open.Funky J 9/8/01 12:01 a.m.
                             Re: That's always open.vector40 9/8/01 12:07 a.m.
                             Re: That's always open.oogaßooga 9/8/01 12:17 a.m.
     Don't expect anything deep. I'm not Loren.vector40 9/7/01 11:53 p.m.
           Re: Don't expect anything deep. I'm not Loren.Ape Man 9/8/01 1:12 a.m.
                 Re: Don't expect anything deep. I'm not Loren.vector40 9/8/01 2:42 p.m.
           Re: Don't expect anything deep. I'm not Loren.RGB|Shinigami 9/8/01 1:51 a.m.
     Re: Halo Update: Desperate Measures EditionMark Levin 9/8/01 12:21 a.m.
           Re: Halo Update: Desperate Measures EditionApe Man 9/8/01 1:21 a.m.
                 Re: Halo Update: Desperate Measures EditionFunky J 9/8/01 1:25 a.m.
                 Re: Halo Update: Desperate Measures EditionMark Levin 9/8/01 11:44 a.m.
     Re: Halo Update: Desperate Measures EditionSt. KIller 9/8/01 1:38 a.m.
           Re: Halo Update: Desperate Measures Editionvector40 9/8/01 2:43 p.m.
                 Re: Halo Update: Desperate Measures EditionSt. KIller 9/8/01 3:28 p.m.
                       Re: Halo Update: Desperate Measures Editionvector40 9/8/01 8:44 p.m.
                             MattSt. KIller 9/8/01 10:46 p.m.
                                   "Like A War..."Matt 9/10/01 2:33 p.m.
                             Re: Halo Update: Desperate Measures EditionDan Rudolph 9/9/01 1:17 a.m.
                                   Re: Halo Update: Desperate Measures Editionvector40 9/9/01 2:05 a.m.
     Re: Halo Update: Desperate Measures EditionUriel 9/8/01 1:48 a.m.
     Re: Halo Update: Desperate Measures EditionFunky J 9/8/01 1:56 a.m.
     Re: Halo Update: Desperate Measures EditionBarak 9/8/01 10:19 a.m.
           Re: Halo Update: Desperate Measures EditionLouis Wu 9/8/01 10:31 a.m.
                 Re: Halo Update: Desperate Measures EditionBarak 9/8/01 11:51 a.m.
                       New forums - spiffy!Louis Wu 9/8/01 2:37 p.m.
                             Re: New forums - spiffy!Barak 9/8/01 5:12 p.m.
           Re: Halo Update: Desperate Measures EditionDan Rudolph 9/9/01 1:23 a.m.
                 Re: Halo Update: Desperate Measures Editionvector40 9/9/01 2:06 a.m.
                       Re: Halo Update: Desperate Measures EditionDan Rudolph 9/9/01 2:18 a.m.
                             Re: Halo Update: Desperate Measures EditionBarak 9/9/01 1:03 p.m.
     Re: Halo Update: Desperate Measures EditionDeAdLy_cOoKiE 9/8/01 10:55 a.m.
           Re: Halo Update: Desperate Measures EditionTemjin 9/8/01 2:58 p.m.
     This is giving me a hard on...hurry up and finishMr Guy Dood 9/9/01 6:40 a.m.
           ...Cunbelin The Godlike Wisdom Dispensing Machine 9/9/01 6:41 a.m.
                 Don't Bungie fans just... scare you? *NM* *NM*vector40 9/9/01 3:23 p.m.



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