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Gamasutra - on Gameplay (with Marathon Screenie) | |
Posted By: Ph.D. <mguenter@powersurfr.com> | Date: 6/27/01 6:48 p.m. |
Check out the article over at Gamasutra. Hey, there is even a great screenshot of Marathon. Topics discussed are: unique solutions, non-linearity, modeling reality, teaching the player, and I/O What do you think about the author's ideas, and how does Halo measure up? Cheers,
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