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New, updated list - Any corrections? | |
Posted By: Ph.D. <mguenter@powersurfr.com> | Date: 6/25/01 9:33 p.m. |
In Response To: Bungie - Who's who - making a document. (Ph.D.) Here is the updated list with the information as provided by everyone who posted in this thread. Thanks especially to Pfhor for providing the more informative job descriptions. Handle/nick/forum names were discussed and those that I know are in the list. I agree with Pallor that some of the Bungie guys may want to participate anonymously. However, as these are some very creative people we are talking about, I am sure they will be able to come up with new names if it is important. Any more corrections or additional *relevant* information? Jones, Jason - Co-founder of Bungie / Lead Programmer for Halo / Story Writer Arroyo, Eric - Level Designer / Vehicle Modeler; The Money Shot level; Butcher, Chris - Artist and AI Programmer; used to be "The Mighty"; "butcher" Candland, Dave - Interface Designer; online team Carney, Chris - Multiplayer Level Designer; multiplayer maps Chu, Hamilton - Multiplayer designer Crockett, Adam - Halo cinematics (Sin-O-MatiXXX team) Dunn, David - Level Designer / Texture Artist; Freidin, Bernie - Graphics Programmer; Evans, Michael - Multiplayer Designer / Network Programmer / Level Designer Greene, Tyson - Level Designer; "Ferrex" Griesemer, Jaime - Level Designer / Story Writer; Tutorial; "Flawless Cowboy" (Case?) Gough, Chucky - Physics Programmer; hovering vehicles (Yes!); "The Swarthy" Hoberman, Max - Bungie.net III / Programming; Online team Howard, John - Lead Designer / Level Designer / Story Writer Hughes, Chris - Character Modeller; Lebel, Hardy - multiplayer designer / Network Programmer / Level Designer Lee, Chris - Level Designer, Texture Artist Lehto, Marcus - Lead Artist / Character and Vehicle Modeler / Level Designer / Texture Artist Marks, Peter - programming; online team McLees, Rob - Artist (weapons) / Storywriter ; Shotgun; Moore, Derek - Multiplayer Artist Noguchi, Mat - Programmer / Tools Programmer; HUD; "Son of Gates" / "MSN" O'Donnell, Marty - Director of Halo cinematics, Audio Leader (Sin-O-MatiXXX team) Okasaki, Stephen - Character Animator Russel, Paul - Structures Artist Ryan, Rick - Producer Segur, Matt - Scripting Programmer Sinclair, Stefan - programming; online team Smith, Ed - Character and Vehicle Modeler / Level Designer Soell, Matt - PR; keeping us appeased; Matt"The Community Guy" Staten, Joe - Director of Halo cinematics (Sin-O-MatiXXX team) Wang, Shikai - Character and Weapons Concepts,/ Animator / Texture Artist Weinland, Jay - Audio Assistant (Sin-O-matiXXX team) Wilson, Lee - Cutscene Storyboard Evans, Mike - Multiplayer designer Other Bungie Employees Barrett, Chris - Artist (Pheonix team); Bertone, Paul - Artist (Pheonix team); "Ruiner" Clift, Paul - (Pheonix team) Seropian, Alex - Manager Bungie Studios
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