Frequently Asked Forum Questions | ||||
Search Older Posts on This Forum: Posts on Current Forum | Archived Posts | ||||
Re: Draw distance flaw absent on hi-def? | |
Posted By: scarab | Date: 11/24/07 6:01 a.m. |
In Response To: Re: Draw distance flaw absent on hi-def? (kapowaz) : Assuming my interpretation of this draw-distance issue is the same as yours : then no; it's still present on high-definition setups. I run my 360 to a : 22" monitor using the VGA cable, running at 1920x1080 and I do still : get pop-in/out with items in the distance (actually, they don't pop so : much as dither in - a dither pattern simulates a fade, but given that the : actual native resolution being upscaled is much less than 1080p, the : individual pixels of this effect are still quite conspicuous). I get a diagonal mesh pattern over dead enemies at 1080p.
|
|
Replies: |
The HBO Forum Archive is maintained with WebBBS 4.33. |