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| I didn't see any proof. | |
| Posted By: Narcogen <narcogen@rampancy.net> | Date: 9/7/07 8:27 a.m. |
In Response To: That's because here... (proof long, point short) (Barcode711) : ...you all have come to accept Microsoft's ownership of Bungie. There's a prayer that goes, "God grant me the serenity to accept the things I cannot change, the courage to change the things I can, and the wisdom to know the difference." I'm not a particularly religious person by nature but I think this is a valid axiom to apply to events like Bungie's buyout. Regardless of individual fan opinions, the buyout as largely been good not only for the artists, designers, and programmers who work for Bungie, but also for most of us who continue to enjoy playing Bungie games. All else is demagoguery. : Come on. Halo 3 Doritos? The game will undoubtedbly turn out awesome if only
Right, because if you're in the entertainment business, and you make money, you're a sellout. Think Halo Doritos is going too far? Good. So do I. Don't buy them. I don't. Problem solved. If enough people are like you and me, they'll stop making them, because nobody sells things people don't buy. If people do keep buying them, then we're wrong-- but still, nobody is forcing us to buy them even if they become the world's favorite snack food for the next century. : Microsoft seems to be able to muscle out anyone doing anything that remotely
How in heck is a product sold through XBLM only "remotely involving" Microsoft? It's Microsoft's store. They decide what's for sale and how much. How far would you get if you'd made a killer product, wanted to give it away for free, and walked up to the merchandise buyer for Target or WalMart and wanted them to sell and stock your product, without charging anything for it, simply because you were willing to give it away for free? Not far at all, that's how far. Clueless, average console users just see something that would be nice
You don't understand the concept of value. Things are worth what people are willing to pay for them. If people don't buy the map packs, then they'll stop selling them. But if everyone wants them for free, you can bet no one will sell them. If you want to be part of a different economy, that works a different way, then it's easy-- you be a PC gamer, get the PC version of games, and if a studio wants to give you a free map pack directly to you, using their servers, then they do so. Epic wants to have their cake and eat it too, here, being part of the XBLM and benefiting from that audience without giving MS a share for footing the bill. Epic is a poor example these days for trying to illustrate how the gaming economy should work. Oh, and no games will have
You're dealing now in rumors, speculation, and lies. No one is responsible for Epic's lousy online implementation in Gears except Epic. The only one who has suggested that Microsoft prohibited friends in ranked games is Epic. Microsoft has denied this, and other games-- Halo 2 and Shadowrun for example-- allow this. There is not some shadowy conspiracy out there to artificially deflate Gears' online play for a full year before Halo 3 comes out just to protect the first party franchise. That'd be like blowing your nose off with a shotgun to cure a cold that was about to go away in a week's time anyway. : No, I haven't bought the maps. My copy of Halo 2 is secondhand, and will be
Gaming is an expensive hobby. Perhaps you should try something else. I hear demagoguery is cheap. The regular copy of Halo 3 is also the same price as virtually every other next-generation title: $60. Nobody's putting a gun to your head to force you to buy a limited or legendary edition if you don't want it. : And Dustbunny, sure, everybody likes money, but not everyone will do anything
You know, it's ludicrous attacks like that which force ordinarily level-headed people like myself into defending some of Microsoft's worst actions. If you're going to criticize the company, please do so in a rational manner. Nothing Microsoft has ever done involved killing children or family members.
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