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Re: Kill 'em all speed runs
Posted By: Ducain <ducain@gmail.com>Date: 6/20/07 4:08 p.m.

In Response To: Kill 'em all speed runs (Rockslider)


: Recently in the HBO news, Louis reported that High Speed Halo had a new
: section on speed runs in which you kill all enemies. But I was
: disappointed to find that their Full Path Halo runs aren't about killing
: all enemies after all; they seem to be just like their normal
: unconditional speed runs except that you have to cover the whole level
: rather than missing entire chunks of it via one trick or another. As such,
: it's still about bypassing as much combat as you can; which just ain't
: right to a trigger-happy cyborg like myself. Naughty Louis - but he can
: blame his source I guess, a well-known trickster beginning with D.

: Anyway, it prompted me to completely rework Bad Cyborg's section on Kill 'em
: all speed runs (in H1), which dates back to June 2005. The original piece
: just gave the rough idea but this relaunch gets serious, going into
: carefully considered play-tested detail on rules, aimed squarely around
: plain old trick-free combat that takes full advantage of everything Bungie
: laid on for us, rather than skipping as much of it as possible. Speed runs
: for cyborgs who want to leave a trail of destruction in their wake!

: I've included some run times if you want something to compete against for
: starters. Sorry no videos (maybe one day), but if any site is interested
: in starting their own video section for this type of speed run, be my
: guest.

: Talking of which, can any helpful person suggest any links to videos of
: serious trick-free single-player combat, and without any annoying music
: dubbed over the gameplay? I've not had much luck finding stuff like that.
: And some of the stuff I have seen has been so gung-ho that I was
: repeatedly wincing as the player diced with near-death experiences, shield
: bleeping madly. I want to see some sharp serious soldiering, where it
: looks like the player actually has an interest in living to see tomorrow!

1. It has nothing to do with me. The HSH guys operate on their own. I just mention cool stuff they do from time to time.

2. I apparently misunderstood the concept of the full path runs if what you say is correct. I'm a little disappointed to hear that involves skipping conflict.

JH

HIH



Message Index




Replies:

Kill 'em all speed runsRockslider 6/20/07 12:34 p.m.
     Re: Kill 'em all speed runsDucain 6/20/07 4:08 p.m.
           Re: Kill 'em all speed runsRockslider 6/20/07 8:26 p.m.
     Re: Kill 'em all speed runs...hmm...vshields ash 6/20/07 4:46 p.m.
           Re: Kill 'em all speed runs...hmm...Rockslider 6/20/07 8:36 p.m.
     Re: Kill 'em all speed runsCody Miller 6/20/07 4:56 p.m.
           Re: Kill 'em all speed runsRockslider 6/20/07 8:16 p.m.
           Re: Kill 'em all speed runsSlith 6/20/07 8:35 p.m.
                 Re: Kill 'em all speed runsRockslider 6/21/07 12:32 p.m.
           How many Flood in the Library?Rockslider 6/21/07 6:23 p.m.
     Re: Kill 'em all speed runsmike miller 6/21/07 3:12 a.m.
           Re: Kill 'em all speed runsDucain 6/21/07 7:18 a.m.
           Some old gameRockslider 6/21/07 12:25 p.m.
                 Re: Some old gamescarab 6/22/07 1:35 a.m.
                 Re: Some old gameThorsHammer 6/22/07 3:04 a.m.
                       Hey Mike...Rockslider 6/22/07 3:50 p.m.
                             Re: Hey Mike...Louis Wu 6/22/07 7:05 p.m.
     Re: Kill 'em all speed runsocean fx 6/22/07 6:34 a.m.
           Serious soldieringRockslider 6/22/07 3:57 p.m.
                 Re: Serious soldieringocean fx 6/23/07 9:48 a.m.
                       Movie-making advice requestedRockslider 6/23/07 5:49 p.m.
                             Re: Movie-making advice requestedRed_Breast 6/24/07 4:13 p.m.
                                   Re: Movie-making advice requestedRockslider 6/25/07 4:59 p.m.



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