glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Ken Levine on using quiet in games
Posted By: 3Suns <mrguenter@hotmail.com>Date: 1/23/07 2:26 a.m.

In Response To: Re: Story and Gameplay Integration (Ma1agate)


: The reason why I prefer parts of HL2 to anything in the Halo universe is the
: same reason I loved Marathon: atmosphere.

: The quiet moments have much more impact than the tense moments of gunplay on
: making the player feel that they are really in a living, breathing world.
: HL2 was rife with these, as was Marathon. Also, Marathon's copious use of
: text terminals for world exposition or to advance the story helped with
: conveying the atmosphere.

: Now that we have dynamic soundtracks and audio exposition through other
: ingame characters, (this is in games in general, not just Halo) the quiet
: moments where the atmosphere really sinks in a rare.

: IMO that's really a shame.

: ~Ma1

ComputerandVideoGames.com has a preview of Bioshock - it is dynamite.

Here is a little snippet:

"Ken Levine wants to "redefine the shooter experience," and he's doing that by giving you the freedom to play the game how you want - using the best bits of role-playing games, but wrapping it [in bacon and frying it in butter - no, just kidding] up in an action blaster that will hopefully scare the bejeezus out of you.

"The scariest parts in Bioshock are the quiet moments, when you're all alone in a deserted corridor, with some 1940s love song playing in the distance. And then you hear the sounds of a Splicer talking to his long-dead child, telling them to get ready for school and wash their hands because they don't want them to miss their bus..."

Bioshock Preview 22 Jan'07 - lots of new info



Message Index




Replies:

Susan O'Connor - process of games writing OT3Suns 1/10/07 2:50 a.m.
     Re: Susan O'Connor - process of games writing OTJillybean 1/10/07 3:41 a.m.
           Re: Susan O'Connor - process of games writing OTCaptain Spark 1/10/07 7:57 a.m.
                 Re: Susan O'Connor - process of games writing OTJillybean 1/10/07 10:57 a.m.
                       Slight edit . .Jillybean 1/10/07 10:58 a.m.
                             Here's the interview link:FoolsRun 1/10/07 11:33 a.m.
                                   Thank you! *NM*Jillybean 1/10/07 12:42 p.m.
                       Re: Susan O'Connor - process of games writing OTCaptain Spark 1/10/07 12:48 p.m.
                             Re: Susan O'Connor - process of games writing OTThe More Deluded 1/10/07 12:52 p.m.
                                   Re: Susan O'Connor - process of games writing OTCaptain Spark 1/10/07 5:32 p.m.
                             Re: Susan O'Connor - process of games writing OTJillybean 1/10/07 12:57 p.m.
                                   The Halo Campaigns. My review.3Suns 1/11/07 1:31 p.m.
                                         Re: The Halo Campaigns. My review.Louis Wu 1/11/07 2:03 p.m.
                                               Re: The Halo Campaigns. My review.3Suns 1/11/07 5:40 p.m.
                                         Story and Gameplay IntegrationNarcogen 1/12/07 2:31 a.m.
                                               Re: Story and Gameplay IntegrationJman 1/12/07 2:59 a.m.
                                                     Re: Story and Gameplay Integrationreprobate 1/12/07 4:40 a.m.
                                                           Re: Story and Gameplay Integrationreprobate 1/12/07 4:44 a.m.
                                                                 Re: Story and Gameplay IntegrationNarcogen 1/12/07 5:45 a.m.
                                               Re: Story and Gameplay Integration3Suns 1/13/07 10:26 a.m.
                                                     Re: Story and Gameplay IntegrationNarcogen 1/15/07 12:54 a.m.
                                                           Re: Story and Gameplay Integration3Suns 1/15/07 8:56 p.m.
                                                                 Re: Story and Gameplay IntegrationNarcogen 1/15/07 10:13 p.m.
                                                                       Re: Story and Gameplay Integration3Suns 1/16/07 1:19 a.m.
                                                                             Battle-based gamesRockslider 1/17/07 12:33 p.m.
                                                     Re: Story and Gameplay IntegrationPeptuck 1/16/07 1:59 p.m.
                                                           Re: Story and Gameplay IntegrationUrsusArctos 1/17/07 5:15 a.m.
                                               Re: Story and Gameplay IntegrationCody Miller 1/16/07 12:32 a.m.
                                                     Re: Story and Gameplay IntegrationNarcogen 1/16/07 1:58 a.m.
                                                           Re: Story and Gameplay Integration3Suns 1/16/07 3:16 a.m.
                                                           Re: Story and Gameplay IntegrationMa1agate 1/16/07 9:25 a.m.
                                                                 Re: Story and Gameplay IntegrationAnton P. Nym (aka Steve) 1/16/07 10:13 a.m.
                                                                       Re: Story and Gameplay IntegrationSep7imus [subnova] 1/16/07 11:00 a.m.
                                                                             Re: Story and Gameplay IntegrationPeptuck 1/16/07 1:45 p.m.
                                                                 Re: Story and Gameplay IntegrationHikaru-119 1/16/07 10:56 a.m.
                                                                       Non-Stop ActionNarcogen 1/16/07 11:02 p.m.
                                                                 Ken Levine on using quiet in games3Suns 1/23/07 2:26 a.m.
                                                                       Re: Ken Levine on using quiet in gamesRed_Breast 1/23/07 12:02 p.m.
                                                           Re: Story and Gameplay IntegrationCody Miller 1/17/07 1:28 p.m.
                                                                 Re: Story and Gameplay IntegrationNarcogen 1/18/07 4:47 a.m.
                                         Re: The Halo Campaigns. My review.Cody Miller 1/16/07 12:17 a.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.