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Re: Story and Gameplay Integration | |
Posted By: reprobate | Date: 1/12/07 4:40 a.m. |
In Response To: Re: Story and Gameplay Integration (Jman) : I really think you're onto something there. Heh, since I'm the only one up on : this side of the seaboard, I might as well discuss it with ya. : I really think that Marathon engrained a deeper storyline by simply immersing
: Much like the goals in Halo are much secondary to the actual gameplay, and
: In my opinion the Chief is almost kinda like the Arbiter. Except for perhaps
: While the Arbiter conflicts with the image of survival (the Chief is very
: I was attempting to draw some opposites between the Arbiter and the Chief,
: --formerly jman571 I was gonna say a similar thing, that when you think about it, and this is really stretching it, but the linear gameplay we as the players go through is basically walking the only path that the Chief can go. He was forced to become a Spartan and forced to continue, supposedly they have had the freedom to quit full-time UNSC employment ala Maria from the graphic novel, but she may well be the only one to do that. I don't think a Spartan can ever truly "quit" anyway, as sooner or later the Covenant and perhaps even the Flood will be coming to destroy or consume every human outpost. Like Staten said, it's a story about people whose backs are against the wall with no other choice. I think the main thing that I liked the most about the Arbiter specifically was the freedom that the invisibility gave you compared to the Chief. If you were fast and smart about using it, you could completely bypass fights that the Chief would have to go through, thus giving you more freedom. The Arbiter is similarly stuck in his destiny though, but primarily by honor (and now I suppose fighting for the lives of all Elites and Hunters). Going back to Narcogen's thought originally on the story-about-storytelling idea in Halo, they named a whole book about the one major act that you could say was defiance of fate and the orders of those above him by the Chief... First Strike. Halsey had noted that the Chief had changed (become unhinged a bit?) and in the novel there's even an anecdote about the young Spartans defying Mendez by camping out on a beach and surfing. That was in my opinion the first flagrantly disobedient act that they ever showed the Spartans doing. He plunged into Reach originally against the wishes of his superior officer and later attacked the Covenant fleet which was also originally against the wishes of the general (if I recall correctly). My point with all this being that by the Chief going against orders and just having been largely reactionary to the Covenant had gained momentary freedom and changed the situation for the good guys.
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