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Re: So much for that idea | |
Posted By: FoolsRun <s_weisgarber@yahoo.com> | Date: 6/13/05 2:18 p.m. |
In Response To: Re: So much for that idea (Walshicus) I think there are two answers to that: from a technical standpoint, probably. From a feasibility viewpoint, I doubt it. If the software were written the right way, the games themselves could provide the dialation effect I mentioned. They would run at a certain framerate, and if the emulator had power to spare, it would just sit idle. The upside is that a faster emulator would be less likely to encounter bottlenecks, and the framerate issues would decrease. However, consoles are a different animal from PCs. Where a PC developer never knows the strength of the hardware a customer will run his game on, console hardware is never supposed to change. If a developer uses the clock speed as a dependency (and from Count Zero's post, some apparently do), you could get a "fast-forward" effect. There's no easy way for it "unthrottle" itself when the game starts to choke, either, because how does the emulator know that it's hit a bottleneck? It's humming along at x cycles/second all the time; from its perspective, everything looks okay. |
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Replies: |
halo 2 tested on 360 | altodarknight | 6/13/05 7:19 a.m. |
Re: halo 2 tested on 360 | Walshicus | 6/13/05 7:59 a.m. |
Re: halo 2 tested on 360 | altodarknight | 6/13/05 8:03 a.m. |
Re: halo 2 tested on 360 | Boxer | 6/13/05 8:11 a.m. |
Re: halo 2 tested on 360 | Walshicus | 6/13/05 8:21 a.m. |
Re: halo 2 tested on 360 | altodarknight | 6/13/05 8:31 a.m. |
No, it doesn't fix it. :( | DarkSim | 6/13/05 12:40 p.m. |
Re: halo 2 tested on 360 | TURBO | 6/13/05 12:04 p.m. |
Here's the thing... | stan | 6/13/05 12:09 p.m. |
It's a matter of convenience | FoolsRun | 6/13/05 12:33 p.m. |
Re: It's a matter of convenience | Frankie | 6/13/05 1:09 p.m. |
Re: It's a matter of convenience | Count Zero | 6/13/05 1:51 p.m. |
Re: It's a matter of convenience | Walshicus | 6/13/05 1:56 p.m. |
Re: It's a matter of convenience | TURBO | 6/13/05 2:34 p.m. |
So much for that idea | FoolsRun | 6/13/05 1:59 p.m. |
Re: So much for that idea | Walshicus | 6/13/05 2:04 p.m. |
Re: So much for that idea | FoolsRun | 6/13/05 2:18 p.m. |
Re: So much for that idea | Bill nye | 6/13/05 2:51 p.m. |
Like am emulator | Dude | 6/15/05 4:19 p.m. |
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