glyphstrip FAQ button
Halo.bungie.org
glyphstrip
Frequently Asked Forum Questions
 Search the HBO News Archives

Any All Exact 
Search the Halo Updates DBs

Halo Halo2 
Search Older Posts on This Forum:
Posts on Current Forum | Archived Posts


Re: Exactly (re: invisible walls)
Posted By: zugy <zugy343@gmail.com>Date: 5/7/05 8:38 p.m.

In Response To: Exactly (re: invisible walls) (Interactive Civilian)

: I haven't played any multi-player Halo yet (well...not really...a couple of
: two player games against my roommate. No XBL here :( ). My only real
: complaints about the single player scenario are the invisible walls and
: the overly large number if instant death zones.

: Halo 1 did a fantastic job of using terrain features (cliffs, being on an
: island) to make it feel like you are actually in a really large space
: while still being limited to where you can go. It made exploration a LOT
: of fun and certainly enhanced the replay value of the game.

: The invisible walls and instant death zones in Halo 2 really throw a wrench
: into all of that. For example on Delta Halo/Regret, there are a lot of
: places that you should be able to grenade jump to (with the help of
: sputnik), but you are inexplicably held back by invisible walls. As you
: enter the library area on Quarantine zone, for the most part you can't get
: off the ferry-ride because almost all surfaces will instantly kill you
: even though some are easily accessable with a grenade jump.

: And perhaps the most frustrating were the invisible walls on the final level.
: Here you have a banshee and you can't even fly a full loop around the
: control room or over the tops of cliffs that are clearly visible.

: I understand the need to keep the player on course so as not to break the
: plot of the game, but IMHO Halo 1 did a much more subtle and believable
: job of it.

: However, I still love the games and they continue to be the only games I own
: for my XBox. :D

More invisible walls? restrict movement? what? if anything H2 seems much more open...yeah you get invisible walls more often, but only run into them after you've already left the level...


Message Index




Replies:

The Technical Superiority of the Halo seriesMothergoat 5/6/05 4:15 p.m.
     Re: The Technical Superiority of the Halo seriesGryphonOsiris 5/6/05 4:57 p.m.
           Re: The Technical Superiority of the Halo seriesDaggart 5/9/05 6:43 p.m.
     True dat.Saint [lpn] 5/6/05 5:19 p.m.
           Re: True dat.Spec ops Grunt 5/6/05 7:25 p.m.
                 Ah...Saint [lpn] 5/6/05 9:42 p.m.
                       Goldeneye! *nm* *NM*Tar 5/7/05 11:04 a.m.
                             Re: !!!GOLDENEYE!!! *very large grin* *NM* *NM*AB10784 5/9/05 3:23 p.m.
     Re: The Technical Superiority of the Halo seriestrigger119 5/6/05 6:16 p.m.
     Re: The Technical Superiority of the Halo seriesSlimby 5/6/05 8:47 p.m.
           Re: The Technical Superiority of the Halo seriestsuranuku 5/7/05 8:57 a.m.
     Re: The Technical Superiority of the Halo seriesPhobix 5/7/05 7:59 a.m.
           Re: The Technical Superiority of the Halo seriesMothergoat 5/7/05 8:41 a.m.
                 Re: The Technical Superiority of the Halo seriesEl Sjaako 5/7/05 9:11 a.m.
                       Exactly (re: invisible walls)Interactive Civilian 5/7/05 9:43 a.m.
                             Re: Exactly (re: invisible walls)zugy 5/7/05 8:38 p.m.
                 Re: The Technical Superiority of the Halo seriesSA 5/7/05 9:47 a.m.
                       Re: The Technical Superiority of the Halo serieszugy 5/7/05 8:40 p.m.
     Re: The Technical Superiority of the Halo seriesCoriakin 5/7/05 8:44 a.m.
     The genius is in the recharging shields *NM*Remo-Williams 5/7/05 8:59 a.m.
     Re: The Technical Superiority of the Halo seriesCuda II 5/7/05 9:46 a.m.
     RealismJLrep 5/7/05 11:25 a.m.
           My TakeJinno 5/7/05 3:12 p.m.
                 Re: My TakeDevil Mingy 5/7/05 3:31 p.m.
                       Re: My TakeJLrep 5/7/05 6:53 p.m.
     i thought mothergoat quit halo *NM*synide 5/7/05 4:34 p.m.
           Re: i thought mothergoat quit halodjpaddock20 5/7/05 4:56 p.m.
           Re: i thought mothergoat quit haloMasterGrief 5/7/05 6:54 p.m.
           Re: i thought mothergoat quit haloMothergoat 5/7/05 11:01 p.m.
     Re: The Technical Superiority of the Halo seriesDj Suppai Saru 5/7/05 7:58 p.m.
     Hey MotherGoat, could you please explain...Dj Suppai Saru 5/7/05 8:02 p.m.
           Re: Hey MotherGoat, could you please explain...zugy 5/7/05 8:34 p.m.
           Re: Hey MotherGoat, could you please explain...JLrep 5/7/05 9:02 p.m.
           Re: Hey MotherGoat, could you please explain...Mothergoat 5/7/05 11:07 p.m.
                 Re: Hey MotherGoat, could you please explain...Dr@Home 5/8/05 1:52 p.m.
                       Re: Hey MotherGoat, could you please explain...AB10784 5/9/05 3:41 p.m.
     What makes Halo good?zugy 5/7/05 8:53 p.m.
     bravo. and now for my 2 centsk_wizard 5/7/05 11:51 p.m.
           Re: bravo. and now for my 2 centsBlazorax 5/8/05 3:02 a.m.
                 Re: bravo. and now for my 2 centsRC Master 5/8/05 9:17 a.m.
                 Re: bravo. and now for my 2 centsJLrep 5/8/05 1:02 p.m.
                 Re: bravo. and now for my 2 centsAB10784 5/9/05 3:48 p.m.
     Re: The Technical Superiority of the Halo seriesE.T. the Extremely Tired 5/8/05 1:10 p.m.
     Well said.FuzzyWhisper 5/9/05 2:44 p.m.
     Re: The Technical Superiority of the Halo seriesJoe Mama 5/10/05 4:55 a.m.



contact us

The HBO Forum Archive is maintained with WebBBS 4.33.