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Above message is messed up, read this instead.
Posted By: ForensicDate: 8/14/00 4:21 p.m.

In Response To: Re: Halo World - To Matt (Forensic)

He's not saying that it's impossible, he's saying that it's bad design, and I mostly agree with him. If you were allowed total unrestricted access to the entire (nearly earth-sized) Halo, it would just be too damn big. (The key word there is "unrestricted")

This is a problem game designers are already starting to deal with. Serious Sam has a level that is 100 square miles large. From the Engine FAQ:

> 5. Your site mentions "100 square mile" level size. Is
> this all loaded in memory, or does the engine use a streaming
> technique?

> Serious Engine has specific support for several key-features
> that enable creation of large worlds. That includes
> multitexturing, autoanimations, specially optimized physics,
> heavy use of LOD techniques etc.
> Serious Sam game actually does include levels that cover 100
> square miles area. In the game, you don't actually walk around
> all that area. You just sail in a ship along, and all the rest
> is scenery. Otherwise, you'd spend weeks there. But the point is
> that the engine can render scenes where things are at so large
> scales that you can both see the structure of the sand on the
> floor and a far-away mountain. And you can actually go to that
> far-away mountain if you want.


Message Index




Replies:

Halo World - To MattReaper Man 8/14/00 12:13 p.m.
     Re: Halo World - To MattEndah 8/14/00 2:53 p.m.
           Re: Halo World - To MattMark Levin 8/14/00 3:04 p.m.
                 Re: Halo World - To MattLuke 8/15/00 8:24 p.m.
                 Open-ended areas and game designKnight 8/16/00 11:57 a.m.
                       Re: Open-ended areas and game designBr'fin 8/16/00 12:27 p.m.
                             Re: Open-ended areas and game designMark Levin 8/16/00 2:38 p.m.
                       Re: Open-ended areas and game designMark Levin 8/16/00 12:46 p.m.
           Re: Halo World - To MattSmokey 8/14/00 3:29 p.m.
                 Re: Halo World - To MattForensic 8/14/00 4:17 p.m.
                       Above message is messed up, read this instead.Forensic 8/14/00 4:21 p.m.
                             Re: Above message is messed up, read this instead.Smokey 8/14/00 5:12 p.m.
                       I agree with 'nsic and EndahFreewill 8/14/00 8:58 p.m.
                             Re: I agree with 'nsic and EndahForensic 8/15/00 7:25 a.m.
                                   To be absolutely fairDesio 8/16/00 8:37 a.m.
     Re: Halo World - To MattMatt 8/14/00 6:48 p.m.
           Re: Halo World - To MattMark Levin 8/14/00 7:12 p.m.
           Matt..... I am so let down.Not For You To Know 8/15/00 4:14 p.m.
           Re: Halo World, or ScootervilleAcid_Rabbit 8/15/00 4:40 p.m.
           Re: Halo World - To MattDavid Oosha 8/16/00 9:42 p.m.



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